Edge Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His gray fur is thinning but still full. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Edge lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Family, In love. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 90 pp. Freshwater pearl (10 gp). Freshwater pearl (10 gp). Moonstone (30 gp). Silver pearl (130 gp).
Agnes Stapleton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a large brown jacket. Her hair is blonde and curly. Her fierce violet eyes like to dwell on things.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is frequently practicing swordplay.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.
Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Selfish, Antagonistic. Bonds: Military, Job, Enemies. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 1900 sp. Alexandrite (400 gp). Moss agate (4 gp). Golden yellow topaz (400 gp). 1 Chain shirt. 1 Half-Plate.
Vicky Garrick, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a grey costume with the symbols of the sun god on her torso. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Vicky speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.
History: Born in the south her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. In the meantime she has taken over work as a Stylist and occasionally as a mercenary.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Hematite (16 gp). 1 Banded mail.
Himo Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a yellow feathered hat and yellow clothes. He sports a long golden beard, and similarly colored long hair. He has blue eyes and a yellow hat with a red feather.
Personality: Overbrimming with self-confidence, Himo isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Adventurer, Debt. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. Eye agate (4 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). Jet (110 gp).
Fargrim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his rapier. His white hair is greasy and uncared for. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Sculptor. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business
Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 81 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Faral Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue shirt with thin black vertical stripes and brown pants. She has dyed her greying golden hair a little too much giving a sharp golden color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. A freak accident while working with her Glassblower mother left her crippled. She got away from her former life and has fallen to alcoholism.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Flaws: Addict, Selfish, Disease. Bonds: Attractive. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 900 pp. Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver chalice with lapis lazuli gems (130 gp). Old masterpiece painting (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold dragon comb with red garnet eye (400 gp). Embroidered and bejeweled glove (2000 gp).
Arannis Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a violet and tan handkerchief worn on his right side. His broad hat is riddled with cuts and holes. His brown eyes peer out from beneath his broad violet hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Impeccable. Flaws: Ugly, Shy, Insomniac. Bonds: Rich, Adventurer. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 7 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Halfling, Ignan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 800 pp. Pink pearl (80 gp). Deep green spinel (80 gp). White pearl (80 gp). Blue sapphire (1500 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Tourmaline (80 gp). Freshwater pearl (14 gp). Golden pearl (80 gp). Rich purple corundum (1500 gp). Emerald (1500 gp). Aquamarine (1100 gp). Smoky quartz (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Alby, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'2" and wears a tight fitting brown shirt and pants. Her silver hair is braided into rings. This blue eyed westerner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her music dream.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Religious, Attractive. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 2 Antitoxin.
Kite Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His cinnamon fur, when down, is lengthy. His yellow eyes peer out from beneath his feathered pastel hat.
Personality: A skeptical and narcissistic man, Kite's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 7 years old his parents immigrated from the west. Kite was born on a far western mountains where he grew up under the tutelage of his mother, an expert Stylist. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp. Iolite (60 gp). Peridot (60 gp). Brown-green garnet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
