Bathin Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His red hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Layabout mother left him crippled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1700 sp. Citrine (80 gp). Bloodstone (80 gp). Rose (80 gp).
Mara Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time, and sports empty pouches on her belt. Her brown hair is still thick. Her gray eyes dart from person to person.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Mara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Hedonist, PTSD, Shy, Impulsive. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp.
Ellywick Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears a blue cloak and cross-gartered brown stockings, and her gloved hand is found clutching a sickle. She wears her blonde hair up. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.
History: She was born in a small island village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the west; and to protect her home
Ideals: Entrepeneur. Flaws: Addict, PTSD. Bonds: Guardian, Nature. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 137 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 600 pp. Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). An abacus with copper, silver and gold markers (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears white painted combat armor at almost all times. His hair is long and blonde with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Hobart was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: He feels the way he acts is they only way to get by in the world; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 49 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 1000 gp. Chrysoberyl (150 gp). Black pearl (1500 gp). Pink pearl (150 gp). Freshwater pearl (13 gp). Emerald (1100 gp). Malachite (13 gp). Sard (70 gp). Tourmaline (150 gp). Lapis lazuli (13 gp). Red spinel (150 gp). 1 Minor magic item.
Valafar Severity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his black eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: The child of a Tailor, who enjoyed hunting, Valafar was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Athletic, Justice. Bonds: Attractive, Criminal record, Nature. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 200 gp.
Yvonne Asheton, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She sports grey clothing, slightly heavier than average wear. She keeps her red hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Yvonne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yvonne. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate, Pacifist. Flaws: Ugly. Bonds: Criminal record. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Tervaround Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her left hand. Sporting a golden mohawk this woman's hair draws a lot of attention. She has violet eyes.
Personality: Tervaround is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Flaws: Depressed, Antagonistic, Insane. Bonds: In love. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Fire opal pendant on a fine gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Brottor Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown shirt with thin green vertical stripes and tan pants. With bright blonde hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the east. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Pacifist, Justice. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Rose (70 gp). 1 Masterwork Common Ranged Weapon.
Dench Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He has done his best to style his auburn hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. His mother was a soldier and died while he was still young. Dench was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc, Abyssal, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2200 gp. Rose (80 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!