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NPC Generator

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Advanced [show]


Flame Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His gray fur is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flame Timber, Male Tabaxi Druid 4
Medium (6'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Astar Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries bastard swords. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He has gold eyes and a black hat with a red feather.

Personality: Eccentric and domineering, Astar will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Persistence, Entrepeneur. Bonds: Nature. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Astar Anguish, Male Tiefling Fighter 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 7 (-2)16 (+3)
Skills Intimidation +6, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Whurbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. His silver hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Whurbin Ironfist, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Aline Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of warhammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is long and blonde with streaks of white, and is pulled back with small yellow clips. She has blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a beggar and was forced into it by her family

Ideals: Fighting, Joker, Artistic. Bonds: Attractive, Family. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Aline Sherman, Female Half-Elf Paladin 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Golden yellow topaz (500 gp).


Social Check DCs


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey coat over a white low-cut shirt, and a Stetson hat upon his head. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small island village. A freak accident while working with his Scribe mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Rurik Hammerstone, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chay Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the south. Chay was born on a far northern plains where he grew up under the tutelage of his father, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and he feels threatened by others

Flaws: Insomniac, Cynical, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chay Thorngage, Male Halfling Bard 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Damien Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an entirely red suit with brown socks and a vest with buckled shoes. His skin is also unnaturally pale. His hair is auburn and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Damien Wildheart, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50000 cp.


Social Check DCs


Ella Nibley, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is red. Her face is scarred and worn.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Ella Nibley, Female Human Expert 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)6 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Loopmottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, tan cloak. She has wavy black hair. She is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Marshal soon after.

Motivation: Find a way to reverse the transformation of her sister; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Attractive, Job, Family. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Loopmottin Reese, Female Gnome Aristocrat 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 8 (-1)16 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant, Auran
Attacks Melee -2 / 1d8-4, Ranged +5 / 1d8+3, Grapple +3

Possessions: Golden pearl (60 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs

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