Virra Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. She sports blonde long hair. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Virra and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp. Brass mug with jade inlays (300 gp). 1 Half-Plate.
Patrick Abram, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear, and he perpetually has his nunchaku ready. His red hair is thinning but still full. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Patrick was born in the south. At a young age he loved to build and create. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Persistence. Flaws: Ugly. Bonds: Guardian. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
Possessions: 3100 gp. Fiery yellow corundum (1000 gp).
Mella Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. She sports a flattop hair cut. She has green eyes and a yellow hat with a pastel feather.
Personality: She is business-like. She takes instructions and follows them to the letter. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Jade (150 gp). 1 Minor magic item.
Left-Handed Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large pastel mantle and cape that has been intricately interwoven into her black robe. Her fur is greying and her face has many wrinkles. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Armorer soon after.
Motivation: She's looking for her big break; and to be a weaver again
Bonds: Attractive, Enemies, Military, Job, Adventurer. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 14000 sp. Old masterpiece painting (800 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Roger Richie, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Weaver. He keeps his long red hair kept up in a rat tail. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Pacifist, Gifted. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp. 1 Good lock.
Zaffrab Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sword. He is bristling with hidden weapons, mostly swords and bastard swords. His chestnut hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.
Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his father was called into army service. When Zaffrab reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Impeccable. Bonds: Criminal record, Immigrant, Military. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Gunnloda Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long golden hair reaches down to her waist. Her eyes, though not visible through her cowl, are green.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp.
Valorean Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is typically in his Body Guard uniform, he is not a threatening figure. His bronze crest is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Detective, but he got bored and became a Body Guard. After a long history of fighting, Valorean and his spouse have recently divorced.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Antagonistic. Bonds: Job, Religious. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Medrash Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His crest is short and copper. He is baby faced.
Personality: Medrash hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is used to getting what he wants. In part because he is a meticulous planner.
History: Medrash was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his dancing dream.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Artistic, Professionalism, Fighting. Bonds: Attractive, Family. Occupation: Baker
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 gp.
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