Rûkdûg Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. He wears an eyepatch.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Rûkdûg and his spouse have recently divorced.
Motivation: Gnomish compassion.
Ideals: Artistic, Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 18 (+4) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork Common Melee.
Quarethon Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in green turtlenecks beneath a white coat with black slacks. His long bronze crest is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Optimist, Fighting. Flaws: Insomniac, Mundane. Bonds: Nature. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 47000 sp. 1 Minor magic item.
Aust Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing a long, violet, dusty cloak. His long chestnut hair reaches down to his waist. He has gleaming, smiling gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a wizard, Aust was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Fletcher father left him crippled. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and wants his loneliness to end
Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Mentor, Has a crush. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 39 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 800 pp.
Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: An abacus with copper, silver and gold markers (40 gp).
Damaia Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a green and white robe with the hood down. Her chestnut hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a pair of adventurers, Damaia grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she's repulsed by the pc
Flaws: Ugly, Insomniac, Secretive, Antagonistic. Bonds: Adventurer. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 19000 sp. 1 Minor magic item.
Norûk Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Norûk was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Job, Criminal record. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Tiger eye turquoise (8 gp). Lapis lazuli (8 gp). Jasper (30 gp). Blue star sapphire (700 gp).
Roland Read, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and doesn't want to be a mortician and was forced into it by his family
Ideals: Justice. Flaws: Insane, Disease. Bonds: Rich, Family. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp.
Drenna Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her brown hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Gifted from a young age, Drenna studied abroad. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and she has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp.
Gildmak Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur. Flaws: Mundane, Lazy. Bonds: Attractive, Job, Rich. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
