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NPC Generator

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Advanced [show]


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Seamstress and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Adventurer, In love. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Adept 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Syllin Firahel, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a tight fitting blue shirt and pants. She is tall, broad shouldered and powerfully built. Her brown hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She now owns her own business.

Motivation: She wants revenge against giants; and many giants want her driven away

Ideals: Disciplined. Bonds: Immigrant, Nature, Job, Enemies. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Syllin Firahel, Female Elf Wizard 9
Medium (5'2") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Kilia Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Scribe does. She is bristling with hidden weapons, mostly hand crossbows and glaives. She has styled her brown hair well, parting it to the right. She has gleaming, smiling blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Flaws: Shy. Bonds: Job, Criminal record, Slave. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Kilia Aranore, Female Dwarf Warrior 12
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Deception +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (80 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Sarah Law, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her head has been shaved. She tend to wears goggles to shield her eyes.

Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of western immigrants she idolized her mother. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Sarah Law, Female Human Commoner 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Hematite (5 gp).


Social Check DCs


Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to cover his moderate length red crest. His gold eyes lackadaisically let the world flow into them.

Personality: Salasar is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Salasar took refuge in the large cave and found the beat up shield and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Depressed. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Bard 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 260 gp.


Social Check DCs


Charles Morton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin tan vertical stripes and white pants. His hair is long and red with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has a dull look in his brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Military. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Charles Morton, Male Human Expert 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Wella Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a white armored body suit, with a simple black line shooting up and back down. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Flaws: Insane, Racist, Secretive. Bonds: Rich. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Wella Wildheart, Female Halfling Adept 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Raer O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in yellow turtlenecks beneath a blue coat with yellow slacks and is in decent physical shape. He has moderate length red hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Engraver business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Engraver.

Motivation: He's attracted to the PC; and to be a jeweler again

Flaws: Shy. Bonds: Adventurer, Job, In love, Has a crush. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Raer O'Leary, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Deception +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Lapis lazuli (10 gp). White opal (1500 gp). Brown-green garnet (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gargax Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Roofer profession.

History: Born to a Roofer, his mother struggled to pay the bills. He worked as a nervous Carter and found it very stressful. He has since lost track of the people in his past.

Motivation: He has a crush on the local Roofer; and he's in love

Ideals: Disciplined. Bonds: Attractive, Job, Poor, Family, Has a crush. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Gargax Phrahdrandon, Male Dragonborn Paladin 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 8
Languages Common, Goblin, Auran, Terran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Aquamarine (1300 gp).


Social Check DCs

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