Fragrant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white fur is kept up in a ponytail inside a Stetson hat. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Family, Slave. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 800 gp. Jade (150 gp). Fire opal (1000 gp). Fire opal (1000 gp). Rhodochrosite (5 gp). 1 Minor magic item.
Flame Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown shirt with thin blue vertical stripes and green pants. Her cinnamon fur is drawn into a tight pony tail with a rose scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is almost excessively polite to everyone, even when angry. She is used to getting what she wants. In part because she is a meticulous planner.
History: Flame was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a ruler and was forced into it by her family
Ideals: Athletic, Professionalism, Fighting. Flaws: Shy. Bonds: Family. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2100 gp. Solid gold idol (600 gp). Solid gold idol (600 gp). Embroidered and bejeweled glove (2000 gp).
Menny Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'3". She is dressed in earthy colors with a blue and tan handkerchief worn on her left side, and her gloved hand is found clutching a halberd. Her chestnut hair is kept up in a ponytail inside a Stetson hat. She has several tiny jet earrings on each ear.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Menny hails from a village terrorized by dire rats. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Greedy, Racist. Bonds: Rich, Enemies, Criminal record. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 117 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Solid gold idol (1100 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (2200 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (1100 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Pog Ningel, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pog took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Nature, Enemies. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp.
Duergath Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears grey trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Duergath and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 18 (+4) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 700 sp.
Helgret Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'2" and wears a grey shirt with thin black vertical stripes and red pants. Her right leg appears badly burned and disfigured. Her white hair is cut jaggedly and amateurishly. Her eyes are blue and she is always smoking a pipe.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.
History: She was born at the edge of vast plains. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Rich. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Gale Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is gray and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. Gale was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Tanner. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
Possessions: 200 gp. Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (1000 gp).
Cory Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a brown and white robe with the hood down. His white hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.
Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many giants want him driven away; and someone believes him a fraud
Ideals: Gifted, Logical. Bonds: Attractive, Enemies. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shadow In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel deerstalker hat and pastel clothes. She wears her white fur down. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Shadow was born on a far southern mountains where she grew up under the tutelage of her father, an expert Merchant. Days after completing her studies, news broke out that her hometown was attacked by drow. Shadow was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 sp. A necklace of small pink pearls (1000 gp). 1 Minor magic item.
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