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NPC Generator

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Two Llamas On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and carries scythes. Her cinnamon fur is kept up in a ponytail inside a Stetson hat. She has yellow eyes and a pastel hat with a blue feather.

Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born at the edge of vast forest. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Nature, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas On the Water, Female Tabaxi Rogue 10
Medium (4'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 23 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 15000 sp. Amber (80 gp). Onyx (40 gp). Amber (80 gp). Peridot (40 gp). Black opal (1500 gp). Moss agate (11 gp).


Social Check DCs


Soveliss Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow pants and tee shirts. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Soveliss took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and to settle down with his crush

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Has a crush, Nature. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Soveliss Gracey, Male Half-Elf Ranger 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a deerstalker hat to cover his moderate length blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He struck the Actor job and began his own company from there.

Motivation: Revenge; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Commoner 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)16 (+3) 13 (+1)5 (-3)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 100 pp. Carnelian (30 gp). Hematite (15 gp). Alexandrite (1200 gp). Onyx (30 gp). Iolite (30 gp). Aquamarine (1200 gp). Hematite (15 gp). Obsidian (15 gp). Blue quartz (15 gp). Blue quartz (15 gp).


Social Check DCs


Greeba Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman prefers to wear flannel. Her clothes are grease stained in places. Sporting a silver mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is fixated on the number 51. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is skeptical of what others tell her and is slow to trust.

History: Greeba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Greeba Wesley, Female Half-Orc Cleric 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1100 gp. Red spinel (130 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Taklinn Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Navigator uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Navigator. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Artistic. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Taklinn Balderk, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Hubert Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of goblins once and for all.

History: He got into the Carter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and he wants revenge against goblins

Flaws: Depressed, Insane. Bonds: Enemies, Job, Has a crush. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Hubert Feeny, Male Half-Elf Cleric 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)15 (+2) 7 (-2)15 (+2)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 8
Languages Common, Elven, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Golden yellow topaz (1300 gp). Sard (30 gp). Red garnet (80 gp). Golden pearl (80 gp).


Social Check DCs


Shifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He wears a pastel collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a crossbow. His cinnamon fur is singed and shortened. He has a tattooed face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Shifting was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Military. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Shifting Of Wine, Male Tabaxi Aristocrat 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Citrine (70 gp). Star rose quartz (70 gp). Eye agate (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hlin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, grey cloak. Her feathered hat is riddled with cuts and holes. She has gray eyes and a grey hat with a brown feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and expand her business

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hlin Eversharp, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)8 (-1) 9 (-1)13 (+1)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1200 sp. 7 Acid flasks.


Social Check DCs


Soveliss Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his white hair up. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Soveliss studied abroad. His childhood dream was to be a Bowyer, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Soveliss Koehlanna, Male Elf Ranger 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)18 (+4) 17 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Draconic, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Chrysoberyl (50 gp). Moss agate (8 gp). Deep green spinel (50 gp).


Social Check DCs

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