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NPC Generator

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Advanced [show]


Cloud In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red fur is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: Cloud wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: She is content.

Ideals: Disciplined, Gifted. Bonds: Poor, Mentor. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Cloud In the Storm, Female Tabaxi Expert 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Târz Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He wears his silver hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Addict, Greedy. Bonds: Attractive, Adventurer, Mentor. Occupation: Navigator

Voice: French accent

Attributes [hide]

Târz Richie, Male Half-Orc Wizard 13
Medium (5'10") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 63 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. Alexandrite (1500 gp). Hematite (8 gp). Lapis lazuli (8 gp). Tourmaline (110 gp). Moss agate (8 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His hair is always cut to a buzz. He has blue eyes and a grey hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Taklinn Silveraxe, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Megren Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large black mantle and cape that has been intricately interwoven into her white robe. Her white crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Megren hails from a village terrorized by giants. Megren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and a deep hatred of giants

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Megren Nemmonis, Female Dragonborn Warrior 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Gimgen Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Gimgen Rubyeye, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 118 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 15 (+2)5 (-3)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: White opal (400 gp). Blue quartz (8 gp). Aquamarine (1400 gp). Blue star sapphire (400 gp).


Social Check DCs


Kellen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Kellen Gummen, Male Gnome Ranger 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs


Akra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She likes to wear ponchos typically of a light black in addition to tight pants. Her brass crest is lengthy and is close to two feet long. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Akra Baharoosh, Female Dragonborn Warrior 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Eloise Upton, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered scimitar and tarnished sword as well. Her chestnut hair is slicked back into a classic pompadour. She has gleaming, smiling violet eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also hits on women, regardless of circumstances.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and she's in love

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Has a crush. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Eloise Upton, Female Human Aristocrat 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Fabien Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears light armors faded through time and improper care. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fabien is combative with any and all who dare try his patience in the slightest.

History: He was born in the south. In his 14th year, his parents were killed by a drow raid, leaving Fabien alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist, Justice. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Fabien Timbers, Male Gnome Paladin 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 270 gp. 2 Smokesticks.


Social Check DCs

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