Halander Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man is renowned for his bright white suits and hats. His golden hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Halander lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, his parents were killed by a drow raid, leaving Halander alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Revenge; and regain custody of his daughter
Flaws: Shy, Impulsive. Bonds: Family, Enemies. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 39 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (200 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Aura Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right leg appears badly burned and disfigured. Her red fur is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the north to a Assassin, Aura learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Assassin. She has been a successful dealer in antiques buying low and selling high.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points -3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 3 (-4) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. Black pearl (400 gp).
Rhogar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His crest is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rhogar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Artistic. Flaws: Cynical, Forgetful. Bonds: Attractive. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. Peridot (70 gp).
Valida Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. She keeps her chestnut hair in a pixie cut. She has brown eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A true patriot, Valida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Valida took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 10 years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Selfish. Bonds: Military, Job, Debt. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Norkruuth Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Farmer. His crest is red and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: Norkruuth was born in the north. At a young age he loved to build and create. Norkruuth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Athletic, Persistence. Flaws: Addict, Shy, Mundane. Bonds: Nature. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 160 pp. Bloodstone (60 gp). Jasper (60 gp). Deep blue spinel (600 gp). Banded agate (7 gp). Jade (50 gp). Bloodstone (60 gp). Obsidian (7 gp). Carnelian (60 gp).
Delg Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely brown suit with red socks and a vest with buckled shoes. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Jeweler profession.
History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 6 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Heskan Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is physically well-built. He keeps his brass crest in a flapper bob. His gold eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Heskan grew up listening to his mother's many stories. His psionic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Family, Adventurer. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Kâka Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He has the majority of his body covered in plate, marred by sweets. His silver hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and human compassion
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: Fire opal (400 gp). Obsidian (7 gp). Obsidian (7 gp).
Beatrice Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She has a moderate pudge and is not very fit. She has white hair. She has several tiny jet earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the east. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!