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NPC Generator

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Advanced [show]


Marastyr Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She is bristling with hidden weapons, mostly longbows and clubs. She keeps her red hair in a pixie cut. She has amber eyes and a grey hat with a tan feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 4 years old her parents immigrated from the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Blacksmith job and began her own company from there.

Motivation: She is terrified, and will act out of fear; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Job, Immigrant. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Marastyr Brawnanvil, Female Dwarf Bard 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nala Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt. She sports a flattop crest cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a small toy that she constantly fidgets with.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Military, Slave. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nala Hashphronyxadyn, Female Dragonborn Rogue 13
Medium (6'6") Dragonborn, Neutral Evil (CR 13)
Armor Class 10
Hit Points 75 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (110 gp). A small bag of saffron. (20 gp). Fire opal pendant on a fine gold chain (1700 gp). Cloth of gold vestments (110 gp). A silver and pearl hairclip (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Quick Grass, Male Tabaxi Warlock 3
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Baradad Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green cloak and cross-gartered black stockings. His red crest is heavily combed to the left. He has a tattooed face.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Hunter, Baradad learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist. Flaws: Disease. Bonds: Job, In love, Nature. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Baradad Skaarzborroosh, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 70 pp.


Social Check DCs


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes, and carries greataxes. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 7 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Heward Harlow, Male Human Druid 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. Malachite (5 gp). Golden pearl (90 gp). Chrysoberyl (90 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Left-Handed Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this woman is wearing a long, pastel cloak. Her lavender fur, when down, is lengthy. Her eyes are yellow and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Left-Handed took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She doesn't get along with people that don't share her tastes; and someone believes her a fraud

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Criminal record, Enemies. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Left-Handed Of World, Female Tabaxi Adept 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills Insight +3, Performance +6
Senses Passive Perception 9
Languages Common, Druidic, Terran, Draconic, Orc
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his shortspear always slung over his shoulder. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: To share knowledge with the world; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Mentor, Family. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Henry Shirley, Male Human Ranger 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Ernest Marlowe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his brown robe and has his lance always slung over his shoulder. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Ernest Marlowe, Male Human Cleric 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Peren Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, and his gloved hand is found clutching a shortbow. He has a long brown beard with little hanging trinkets. He wears a mask on his face.

Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and he's attracted to the pc

Ideals: Gifted. Bonds: Rich, Has a crush, Religious, Enemies. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Peren Erenaeth, Male Elf Commoner 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 65 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)5 (-3) 9 (-1)15 (+2)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Chrysoprase (30 gp). Rock crystal (30 gp). Obsidian (6 gp). Blue sapphire (1500 gp). Chrysoprase (30 gp). Rhodochrosite (6 gp). Alexandrite (500 gp). Iolite (30 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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