Raer Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tight fitting yellow shirt and pants. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Impeccable. Flaws: Shy, Fearful, Insomniac. Bonds: Immigrant. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 5000 sp.
Miles Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long red hair kept up in a rat tail. His amber eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 8 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Performer.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Bonds: Attractive, Job, In love, Immigrant. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Breastplate. 1 Half-Plate. 1 Breastplate. 1 Full Plate.
Odo Rowley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear brown clothing when he does not wear armor. His tied-back hair is blonde. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Impeccable. Bonds: Nature, Family. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Kallista Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling silver eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She comes from a rich northern family. When Kallista reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants her found; and meet up once more with her childhood friend
Ideals: Disciplined, Justice. Bonds: Rich, Family, Military, Adventurer. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Goblin, Abyssal, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Lapis lazuli (11 gp). Moss agate (11 gp). Smoky quartz (50 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Sard (50 gp). Blue sapphire (400 gp). Deep blue spinel (1000 gp). Iolite (50 gp). 1 Medium magic item.
Taklinn Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Taklinn was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and revenge
Ideals: Entrepeneur. Bonds: Attractive, Enemies, In love, Family. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 55 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal, Halfling
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 240 pp. Coral (160 gp). Fiery yellow corundum (1400 gp). Black opal (1400 gp). Pink pearl (160 gp). Aquamarine (600 gp). Fiery yellow corundum (1400 gp). Violet garnet (600 gp).
Zook Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His silver hair is thinning but still full. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Bloodstone (20 gp). Iolite (20 gp). Blue star sapphire (1000 gp). Carnelian (20 gp).
Makaria Art, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears green leather gloves, a green jacket, and tight pants. Her silver hair is singed and shortened. Her gold unseeing eyes seem to look past you.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with vampirism at a very young age, Makaria has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and to find somewhere to settle down
Ideals: Joker, Justice. Flaws: Ugly, Disease. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 7
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
Possessions: 1400 sp.
Donella Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting blue shirt and pants, and a wedding ring on her left hand. Her hair is golden and curly. Her fierce brown eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of southern immigrants she idolized her mother. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Meet up once more with her childhood friend.
Flaws: Fearful. Bonds: In love, Adventurer, Immigrant, Nature. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Brown-green garnet (120 gp). Obsidian (5 gp). Black pearl (1400 gp). Rose (40 gp).
Torbera Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear grey clothing when she does not wear armor. She is bristling with hidden weapons, mostly flails and spears. Her hair is brown and curly. Her eyes are a pleasant violet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Navigator profession.
History: She was born to loving parents in a slum to the north. Her father took her hunting and taught her how to get in the mind of other creatures. Recently she has begun working with bootleggers and crooks.
Motivation: Wants a kiss; and she would like to get married and retire
Bonds: Criminal record, Job, Poor, Nature, Has a crush. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
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