Ur-Lasu Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is typically in his Sage uniform. He keeps his white hair in a flapper bob. He has blue eyes and a white hat with a brown feather.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: Born to a pair of adventurers, Ur-Lasu grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Gifted. Bonds: Job, Adventurer, Poor. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 92 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Pallabar Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. He moved out north to avoid the crime he committed. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 11
Hit Points 109 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2300 gp. Deep green spinel (150 gp). Deep green spinel (150 gp). Sardonyx (50 gp). Coral (150 gp). Star rose quartz (50 gp). Deep blue spinel (1200 gp). Rose (50 gp).
Bethrynna Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light violet in addition to tight pants, and she perpetually has her morningstar ready. Her auburn hair is lengthy. Her hazel unseeing eyes seem to look past you.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Detective in town.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Religious, Rich. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp.
Birel Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear ponchos typically of a light yellow in addition to tight pants, and a wedding ring on her right hand. She has slicked back auburn hair. Her eyes, though not visible through her cowl, are amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her job bores her to no end. She has decided to make it more interesting.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Birel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.
Motivation: She has decided she is irredeemable.
Flaws: Sensitive, Disease, Insomniac. Bonds: In love, Adventurer, Criminal record. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Helja Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt, she is not a threatening figure. With wild silver hair. Her face is covered beneath a completely black helmet.
Personality: Helja is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She has achieved small success as a Mortician.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Extrovert. Bonds: Enemies, Poor, Job. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: The child of eastern immigrants he idolized his father. Radomir was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Radomir decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Carved bone or ivory statuette (70 gp).
Naamah Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a broad hat to cover her moderate length red hair. Her eyes are silver.
Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job.
Flaws: Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
Possessions: 30000 cp. Amber (140 gp). 1 Minor magic item.
Ribbles Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barber does. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is braided into rings. His eyes are green and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a island tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Justice. Flaws: PTSD. Bonds: Job, Criminal record, Nature. Occupation: Barber
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: Just what you see.
Gardain Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple red line shooting up and back down. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. He has shaved his head bald. He has a tattooed face.
Personality: Gardain wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gardain's homeland. Gardain decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Fighting, Disciplined, Logical. Bonds: Immigrant. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 111 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 21 (+5) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 400 pp. Blue quartz (7 gp). Peridot (80 gp). Moonstone (80 gp). Black opal (1400 gp). Azurite (7 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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