Sun Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with black skirt. She has styled her red fur well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She was granted arcane powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp.
Kasdeya Agony, Female Tiefling [Permalink]
Personal [hide]
Description: A 6'3" western woman, she wears tattered old clothes. Her black hair is long and unkept. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has dedicated herself to building a better village for her children.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 90000 cp. Chrysoprase (40 gp). Moonstone (40 gp). Black pearl (300 gp). Violet garnet (300 gp). Alexandrite (300 gp).
Oppah Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she very much looks the part of a Tailor. Her hair is long and golden with streaks of blonde, and is pulled back with small tan clips. She wears a mask on her face.
Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Masseuse, but she was a colossal failure. She left for the south, certain she would find work there.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Disease. Bonds: Job, Attractive, Immigrant. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 46000 sp. Blue quartz (5 gp). Red spinel (140 gp). Moss agate (5 gp). Banded agate (5 gp).
Einkil Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his right side. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is thinning but still full. His eyes are a pleasant hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Logical. Flaws: Shy. Bonds: Nature, Adventurer, Debt. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp.
Kairon Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered ceremonial dagger and tarnished lance as well. His purple hair is thinning but still full. He has gleaming, smiling silver eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Kairon was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. Amber (120 gp). 1 Everburning torch.
Aelar Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Aelar was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and wants his loneliness to end
Ideals: Athletic, Artistic, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 88 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 19 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Ignan, Celestial, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Hematite (8 gp). Violet garnet (700 gp). Jet (160 gp). Canary diamond (7000 gp). Red-brown spinel (160 gp). Jet (160 gp). Onyx (30 gp). Hematite (8 gp). Jet (160 gp). Fiery yellow corundum (1600 gp). Lapis lazuli (8 gp). Violet garnet (700 gp). Lapis lazuli (8 gp). Smoky quartz (30 gp). Rhodochrosite (8 gp). Citrine (30 gp). Hematite (8 gp). Amber (160 gp). Eye agate (8 gp).
Hecat Covert, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear green tank tops with white skirt. Her hair is black and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Disease, Mundane. Bonds: Enemies. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 42 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 200 pp. Rose (70 gp). Coral (140 gp). Star rose quartz (70 gp). Brown-green garnet (140 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. She sports a flattop fur cut. Her ears are large.
Personality: Five is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. Her psionic abilities were realized during a raid on her village. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed, Addict, Disease. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp.
Ahlyssa Clayden, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She prefers to wear flannel, and her gloved hand is found clutching a scimitar. Her silver hair is cut short. She has gleaming, smiling hazel eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Ahlyssa was born in the east. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She would like to get married and retire; and she wants to get laid
Ideals: Fighting, Persistence. Bonds: Adventurer, Family, Has a crush. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 900 gp. Alexandrite (800 gp). Azurite (9 gp).
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