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NPC Generator

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Advanced [show]


Syllin Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her hammer ready. Her moppish red hair is in a traditional bowl cut. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised by priests from a young age. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Syllin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Religious, Mentor. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Syllin Mellerelel, Female Elf Barbarian 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Athletics -1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Dain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Dain lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Dain Fireforge, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 10000 cp.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he wants to get laid

Flaws: Ugly, Sensitive, Antagonistic, Mundane. Bonds: Mentor. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Bertram Wildheart, Male Halfling Adept 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Jarana Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.

Personality: Jarana is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and she feels kind of lost in life

Flaws: Ugly, Disease, Depressed. Bonds: Immigrant, Religious, Family. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Jarana Brazzik, Female Dwarf Expert 10
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 31 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Numba Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Numba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Numba. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and she has decided she is irredeemable

Flaws: Antagonistic, Insane, Mundane, Addict. Bonds: Criminal record. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Numba Welber, Female Gnome Bard 5
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 2000 sp. Sard (60 gp).


Social Check DCs


Shane Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Roofer in town.

History: When he was but 3 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Mentor. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Shane Sydney, Male Human Wizard 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. Brown-green garnet (150 gp).


Social Check DCs


Enialis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has wavy white hair. He is baby faced.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. After a long history of fighting, Enialis and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Enialis Fasharash, Male Elf Warlock 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. Star rose quartz (70 gp). Lapis lazuli (14 gp). Azurite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rurik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Locksmith, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has a black handlebar mustache and slicked back black hair. He has violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Justice. Bonds: Religious, Slave, Adventurer. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Rurik Gorunn, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)10 (+0) 17 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 300 pp. Violet garnet (1100 gp). Golden pearl (120 gp). Hematite (13 gp). Sard (30 gp). Blue sapphire (1300 gp). Onyx (30 gp). Obsidian (13 gp). Peridot (30 gp). Blue sapphire (1300 gp).


Social Check DCs


Kyle Wentworth, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears skinny pants and wears a brown and violet robe with the hood down. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants his loneliness to end

Flaws: Antagonistic, Impulsive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Wentworth, Male Human Commoner 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 190 pp.


Social Check DCs

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