Elegant Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, he is not a threatening figure. His brown fur is unkempt and raggedy. He has hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the south. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 81 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Golden yellow topaz (1400 gp). Freshwater pearl (12 gp). Deep blue spinel (1400 gp). Peridot (40 gp). 1 Minor magic item.
Cask Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She wears her lavender fur up. She wears an eyepatch.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.
History: The child of a Knight, who enjoyed hunting, Cask was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature, Rich. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp. White pearl (120 gp).
Maynild Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears yellow leather gloves, a yellow jacket, and tight pants. She is tall, broad shouldered and powerfully built. Her blonde hair is thinning but still full. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Addict, Greedy, Fearful. Bonds: Rich. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Thamior Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he usually wears his tan robe and has his sword always slung over his shoulder. His hair is short and brown. He wears crescent spectacles with a black brim.
Personality: Thamior is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Justice. Bonds: Adventurer, Military. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Abyssal, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Eridred Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. She wears a small hat to cover her moderate length blonde hair. Her eyes are hazel and beady.
Personality: Eridred is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Eridred grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered singing. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Adventurer. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 102 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3
Possessions: 700 gp. Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His hair is long and white with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants to raise his children well
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Poor, Nature. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Shax Light, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. She has styled her silver hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the east her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Skirt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His orange fur is still thick. His blue unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Baker mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels threatened by others
Ideals: Athletic, Impeccable. Flaws: Ugly, Disease, Fearful. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!