Dadalan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely green suit with tan socks and a vest with buckled shoes. His long gold crest is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dadalan took refuge in the old dungeon and found the beat up kukri and armor he uses now. After a long history of fighting, Dadalan and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Amber (110 gp). Bloodstone (60 gp). Golden yellow topaz (300 gp).
Gerald Moreno, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair, when down, is lengthy. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Nature, Job. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Damakos Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green coat over a tan low-cut shirt, and a small hat upon his head. He is physically well-built. His hair is short and white. His eyes are a pleasant silver.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Body Guard in town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Architect again; and wants his loneliness to end
Bonds: Job, Military, Adventurer, Has a crush. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 20 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Orc, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 1000 gp. Jeweled electrum ring (4000 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (40 gp). Old masterpiece painting (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her beige fur is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of drow once and for all.
History: Born to a Bookbinder, her father struggled to pay the bills. Dynamic abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and many drow want her driven away
Ideals: Justice. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Backpack. 1 Silk rope. 1 Magnifying glass.
Xanaphia Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. Her hair is long and brown with streaks of blonde, and is pulled back with small blue clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 15
Hit Points 29 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
Possessions: 3000 gp. Alexandrite (1300 gp). Red garnet (40 gp). Citrine (60 gp). Azurite (4 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gillyd Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a grey tunic with black highlights, and long tan pants that bunch up around her shoes. Her hair is white and very short. Her eyes are violet and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Nature. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate.
Moon On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a wide-brimmed hat to cover his moderate length cinnamon fur. His green unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac
Ideals: Disciplined, Gifted. Flaws: Disease, Ugly. Bonds: Criminal record, Family. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 380 gp.
Nella Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white pants and tee shirts. She carries with her a set of scythes on her belt, each one with a opal on the hilt. She has wavy silver hair. Her violet eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Mentor, Poor. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 67 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Jheri Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a green collared shirt and black skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her brass crest is braided into rings. Her red eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Animal Trainer. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A freak accident while working with her Painter mother left her crippled. She struck the Animal Trainer job and began her own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Disease. Bonds: Job, Immigrant, Military. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 65 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Auran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. White pearl (150 gp). Violet garnet (1400 gp). Star ruby (700 gp). Black pearl (1400 gp). Eye agate (8 gp). White pearl (150 gp). Sardonyx (40 gp). Rock crystal (40 gp). Moonstone (40 gp). Amber (150 gp). Peridot (40 gp). Obsidian (8 gp). Onyx (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!