Tordrid Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person to random spaces in the air.
Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She comes from a rich western family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tordrid was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She is greedy; and many goblins want her driven away
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 230 pp.
Avelina Sharps, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Fisher does. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her fierce violet eyes like to dwell on things.
Personality: She speaks before she thinks and is too direct. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 9 years.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Job, Religious. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Mantus Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a black suit, grey shirt, and brown tie. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. His eyes are gold and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast island. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Mantus never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 13000 sp. 4 Thunderstones.
Cloud Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright brown suits and hats. He has moderate length black fur. His eyes are green and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Cloud does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 6 years old his parents immigrated from the north. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he loathes his own lifestyle
Flaws: Shy, Depressed. Bonds: Military, Immigrant, In love. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Rich purple corundum (1100 gp). Tourmaline (110 gp). Rock crystal (70 gp).
Meriele Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a violet collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her golden hair is lengthy and is close to two feet long. Her ears are large.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Meriele enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small desert village. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Nature. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Elven, Sylvan, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Great Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting pastel shirt and pants. She sports a flattop fur cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful brothel owner made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to have a good time and be beloved; and marry her sister to traveling adventurers
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Family, Mentor. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Quarethon Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black Stetson hat and black clothes. His rusty crest is heavily combed to the right. He has gold eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and he would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Military, Job. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +1
Possessions: Alexandrite (700 gp). Banded agate (15 gp).
Herleva Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She very much looks the part of a Shoemaker. Her small hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them
History: She got into the Shoemaker business at a young age. She worked as a nervous Shoemaker and found it very stressful. She has achieved small success as a Shoemaker.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 50 pp. Carnelian (70 gp).
Veloptima Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the west to a Courier, Veloptima learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She now spends her time doing works of charity.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
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