Falkrunn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2100 gp. Deep blue spinel (1500 gp). Pink pearl (70 gp). Golden yellow topaz (1500 gp). Rhodochrosite (5 gp). Banded agate (5 gp). Brown-green garnet (70 gp). Deep green spinel (70 gp).
Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a grey vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a spear. His golden hair is lengthy. He has blue eyes and a grey hat with a white feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp. 1 Masterwork Uncommon Weapon.
Surina Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears black trousers with brown and black striped suspenders. She wears various colorful collared shirts. She has wavy green crest. She has a tattooed face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her absent mother
Ideals: Optimist, Impeccable. Flaws: Impulsive, Disease. Bonds: Family. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 7 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. Blue quartz (10 gp). Fiery yellow corundum (700 gp). Violet garnet (1200 gp). 1 Full Plate. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.
Dynamic In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with green stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found
Flaws: Insane, Shy. Bonds: Attractive, Slave. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 6000 sp.
Seven Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.
History: She was born in the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world; and money/treasure
Flaws: Impulsive. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 100 pp. 1 Minor magic item.
Silent Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. Her yellow fur is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: When she was but 4 years old her parents immigrated from the north. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Retire the richest woman in the north.
Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dadalan Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His crest is rusty and very short. His eyes are a pleasant gold.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Flaws: Antagonistic, Insane. Bonds: Family, Military, Adventurer. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 8
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 4 (-3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +5
Possessions: 10000 cp. Citrine (70 gp). Violet garnet (200 gp). Alexandrite (200 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
Sun Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his black fur down. His green eyes peer out from beneath his feathered pastel hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Disease. Bonds: Poor, Slave, Religious, Mentor. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1000 gp. Silver pearl (110 gp). Alexandrite (1100 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Pyntle Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She is an epitome of beauty. Her blonde hair is well kept. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.
History: She was raised in a island tribe. A freak accident while working with her Detective mother left her crippled. She has worked as a Crown-heir like her mother before her.
Motivation: She feels threatened by others; and she is unsatisfied with her job
Flaws: Disease, Fearful. Bonds: Attractive, Nature, Job. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
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