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NPC Generator

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Advanced [show]


Kiirith Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His black crest has been sun bleached extensively. He has gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Kiirith's homeland. Kiirith decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kiirith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Kiirith Grrrmmballhyst, Male Dragonborn Warrior 18
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 128 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Deception +7
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: 500 pp. Large well-done wool tapestry (200 gp). A silver and pearl hairclip (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (160 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Large well-done wool tapestry (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A silver and pearl hairclip (90 gp). Black velvet mask with numerous citrines (160 gp). Sapphire pendant on gold chain (1400 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (700 gp). A delicate silver chain set with a tourmaline (90 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Fivin Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright auburn hair and a scraggly beard. His fierce amber eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north, but his parents moved at a very young age to the west. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Fivin Ostoroth, Male Elf Paladin 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Shamil Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tan costume with the symbols of the sun god on her torso. She wears a feathered hat to hide her balding. This gray eyed easterner is not easily forgotten.

Personality: Shamil hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She takes great joy in being the best Brewer in town.

History: Shamil was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Brewer and was forced into it by her family; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shamil Nucklestamp, Female Gnome Warlock 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp.


Social Check DCs


Rhogar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue crest is thinning but still full. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Rhogar Umbyrphrael, Male Dragonborn Fighter 10
Medium (6'2") Dragonborn, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)11 (+0) 5 (-3)13 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 7
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2400 gp. Hematite (6 gp). Blue sapphire (400 gp).


Social Check DCs


Gale Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin red vertical stripes and white pants. He wears a Stetson hat to cover his moderate length lavender fur. His eyes are yellow and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Justice, Artistic, Logical. Flaws: Insomniac. Bonds: Rich. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Gale Shore, Male Tabaxi Adept 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Millicent Clayden, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tight fitting grey shirt and pants. Her blonde hair is thinning but still full. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Spy business at a young age. As a young adult she joined a group advocating for an improvement in Human conditions. She became a Spy soon after.

Motivation: Sabotage a competitor.

Ideals: Athletic, Joker. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Millicent Clayden, Female Human Cleric 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Adam Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely violet suit with brown socks and a vest with buckled shoes. His red hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of northern immigrants he idolized his mother. Adam was born on a far northern plains where he grew up under the tutelage of his mother, an expert Locksmith. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Adam Shupe, Male Half-Elf Rogue 7
Medium (5'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Aquan, Halfling, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Sard (30 gp). Golden yellow topaz (1200 gp). Rhodochrosite (5 gp).


Social Check DCs


Krakhorn Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in black turtlenecks beneath a violet coat with blue slacks. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Krakhorn hails from a village terrorized by dire rats. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Immigrant, Job, Enemies, Adventurer. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Krakhorn Blyth, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 8 (-1)5 (-3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Tiger eye turquoise (12 gp). Chalcedony (40 gp). Amethyst (110 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Aldous Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. His skin is fair and his fingers are delicate and long. His blonde hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Religious. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Aldous Reed, Male Human Commoner 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 6 (-2)13 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs

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