Taklinn Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Taklinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Taklinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Taklinn's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 57 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Jet (140 gp). Tourmaline (140 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Iolite (80 gp). Lapis lazuli (15 gp).
Tatyan Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this western woman wears a fine chain shirt which she covers with black colored cloaks and clothing. Her feathered hat is riddled with cuts and holes. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.
History: Sold as a small child to a wizard, Tatyan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Athletic, Philantrophist. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Adelard Fawcett, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright grey suits and hats. His black hair is singed and shortened. His green eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He has a crush on the local Map Maker; and to share knowledge with the world
Ideals: Disciplined, Logical, Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp. Pink pearl (160 gp). 4 Acid flasks.
Irann Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears an entirely yellow suit with violet socks and a vest with buckled shoes. Her silver hair is lengthy and is close to two feet long. Her amber eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the south, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Irann took refuge in the large cave and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg; and to be a assassin again
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Nature, Job. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Malachite (11 gp). Coral (140 gp). Azurite (11 gp).
Mishann Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. She keeps her long rusty crest kept up in a rat tail. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Depressed, Fearful. Bonds: Religious. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 70000 cp. Chalcedony (60 gp).
Raymond Hayes, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and an old rival family wants him found
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Sellsword
Voice: American accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Anne Churchill, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries scythes. She is bald on top and has large blonde tufts of hair around her ears. Her gray unseeing eyes seem to look past you.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of her sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Immigrant. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gerbo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his halberd ready. His hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Gerbo hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He struck the Beggar job and began his own company from there.
Motivation: To be a Shepherd again.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 20 (+5) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 28000 sp. Brown-green garnet (40 gp). Alexandrite (400 gp). 1 Minor magic item.
Ronobe Hate, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears tattered old clothes. Her clothes are grease stained in places. Her red hair is greasy and uncared for. Her eyes are silver and beady.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north her family was never financially stable. While studying, she fell in love. They married and had a daughter. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Ronobe never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Black pearl (900 gp). Citrine (70 gp). 1 Minor magic item.
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