Damaia Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. She sports a flattop hair cut. Her black eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She plays an instrument quite well.
History: Damaia was born with her mother's beautiful face. Cursed with unlife at a very young age, Damaia has worked very hard to control her curse. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Sensitive, Disease. Bonds: Attractive. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee -1 / 2d10-4, Ranged +3 / 2d10+0, Grapple +0
Possessions: 600 gp. Blue sapphire (500 gp). Alexandrite (1300 gp).
Rieta Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a green vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long blue hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Criminal record. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 9)
Armor Class 9
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Goblin
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item.
Beast Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with yellow stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He keeps his long orange fur kept up in a rat tail. His eyes are copper and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: When he was but 7 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Gunnloda Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is well kept. She wears large thick round spectacles.
Personality: Calm and collected, she is a well trained Healer. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Healer, Gunnloda learned a great deal about her father's area of expertise. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
Possessions: 310 gp.
Bree Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is slicked back into a classic pompadour. Her eyes are gray and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.
History: Born in the north to a Knight, Bree learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Cynical. Bonds: Job, Nature, Criminal record. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His brown fur is smooth and relatively long. This copper eyed easterner is not easily forgotten.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Masseuse in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 40 pp.
Elegant Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. His yellow fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Calm and collected, he is a well trained Doctor. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has drifted from career to career and currently works as a Doctor.
Motivation: He wants revenge against goblins.
Flaws: Ugly. Bonds: Job, Slave, Military, Enemies. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 105 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
Possessions: 1700 gp.
Lorilla Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears a blue tunic with red highlights, and long blue pants that bunch up around her shoes. Her right hand appears badly burned and disfigured. Her long red hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Nature, Job. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 sp.
Zagga Southey, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by teas. Her chestnut hair is greasy and uncared for. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and she wants to meet her childhood hero
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 83 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!