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NPC Generator

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Advanced [show]


Valafar Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green coat over a white low-cut shirt, and a broad hat upon his head. He keeps his long purple hair kept up in a rat tail. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Valafar Flaw, Male Tiefling Aristocrat 5
Medium (6'8") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Creega Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white trousers with grey and green striped suspenders. She wears various colorful collared shirts. She carries with her a set of hand crossbows on her belt, each one with a amethyst on the hilt. She sports chestnut long hair. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. She is harsh and unforgiving.

History: She was born to loving parents in a slum to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Creega Thornton, Female Half-Orc Aristocrat 6
Medium (6'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 6 (-2)8 (-1)
Skills Medicine +1, Religion +4
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His long chestnut hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Elven conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Disciplined. Flaws: Impulsive, Racist. Bonds: Poor. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Uthemar Caphaxath, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 7000 cp. Deep green spinel (50 gp). Jet (50 gp). Iolite (30 gp).


Social Check DCs


Fragrant Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel Stetson hat and pastel clothes. She wears a colorful flower in her yellow fur. Her blue eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Religious, Adventurer. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Fragrant Blossom, Female Tabaxi Sorcerer 7
Medium (5'9") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 300 gp.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his chestnut hair. His violet unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Hobart High-hill, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)19 (+4) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan, Auran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp. Chrysoberyl (110 gp). Golden yellow topaz (1100 gp). Fiery yellow corundum (600 gp). Black opal (600 gp).


Social Check DCs


Kerkad Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean green cloak covering his clean studded leather. His gold crest is smooth and relatively long. His eyes are a pleasant red.

Personality: Kerkad is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Kerkad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Kerkad Zzzxaaxthroth, Male Dragonborn Rogue 10
Medium (6'7") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Infernal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Merihim Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. He keeps his long blue hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Spice Merchant, Merihim learned a great deal about his mother's area of expertise. A gifted student he started as a Spy, but he got bored and became a Spice Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Forgetful, Insane. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Merihim Hurt, Male Tiefling Wizard 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a yellow vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy brown hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 13. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Flaws: Ugly, Insane, Mundane. Bonds: In love, Criminal record. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Antinua Teinithra, Female Half-Elf Druid 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eloise Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She keeps her long chestnut hair kept up in a rat tail. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered poetry. She now mingles about in high society.

Motivation: To end her boredom; and she has money and likes to spend it

Ideals: Artistic. Flaws: Secretive, Mundane. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Eloise Cholmondeley, Female Human Commoner 11
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Investigation +8, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Gnoll, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp.


Social Check DCs

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