Nagrette Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Bowyer uniform. She sports a flattop hair cut. She has blue eyes.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She uses divination through singing.
History: She got into the Bowyer business at a young age. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult; and to protect her home
Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Job, Guardian. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 4000 sp.
Kathra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed easterner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Nature, Criminal record. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp.
Althaea Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath her clothing is a huge mess of scar tissue. Her hair is golden and curly. She has hazel eyes and a tan hat with a blue feather.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom.
Flaws: Ugly, Racist, Mundane. Bonds: Rich, Slave. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Alex Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his crossbow. His golden hair is cut short. He has gleaming, smiling violet eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: Born in the east to a Assassin, Alex learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Opinionated, Professionalism. Flaws: PTSD. Bonds: Job. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp. Hematite (10 gp).
Kellen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this southern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south his family was never financially stable. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Athletic, Philantrophist. Flaws: Insane, Mundane. Bonds: Poor. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Mamnen Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is typically in his Butcher uniform. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the south. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mamnen hails from a village terrorized by illithids. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Wants to raise his children well.
Ideals: Pacifist. Bonds: Job, Family, Enemies. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 19 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Auran, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Moonstone (80 gp). Citrine (80 gp). Zircon (80 gp). Malachite (4 gp).
Baradad Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his green crest to look like a famous performer. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Baradad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1300 sp.
Theobald Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses in violet turtlenecks beneath a black coat with white slacks. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.
History: When he was but 5 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the east; and to protect his home
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Religious, Immigrant. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.
Hupe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a red cloak and cross-gartered tan stockings. He has a very tight haircut. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of giants once and for all.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Ugly, Emotional. Bonds: Poor, Enemies, Mentor. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 4000 sp.
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