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NPC Generator

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Advanced [show]


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with yellow highlights, and long brown pants that bunch up around her shoes. She carries a battered rapier and tarnished mace as well. She has orange fur. She wears crescent spectacles with a black brim.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Masseuse, but she was a colossal failure. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Criminal record, Job, Adventurer. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Seven Thunder, Female Tabaxi Cleric 6
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple violet line shooting up and back down. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Roofer. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Elaim Eversharp, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills History +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Korfel Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair is brown, silky, and of moderate length. His eyes are brown.

Personality: Eccentric and domineering, Korfel will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy.

Ideals: Extrovert, Pacifist. Bonds: Attractive, Nature. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Korfel Bulsara, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her copper crest is still thick. She has gold eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Daar was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Daar's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and to protect her home

Ideals: Joker, Professionalism, Logical. Flaws: Antagonistic. Bonds: Guardian. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Daar Fharngnarthnost, Female Dragonborn Cleric 11
Medium (6'1") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +6, Arcana +7
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (170 gp). Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Whurdred Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. Her red hair is slicked back into a classic pompadour. She has a dull look in her green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Many orcs want her driven away; and she has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Whurdred Bloodkith, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Foxilon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His brown hair is smooth and relatively long. His gray eyes peer out from beneath his feathered white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Hunter business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Merchant again; and money/treasure

Flaws: Disease, Fearful, PTSD. Bonds: Rich, Job. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Foxilon Wiseacre, Male Halfling Aristocrat 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nyx Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tan collared shirt and pastel skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears a small hat to cover her moderate length black hair. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Fisher born in the past three hundred years. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: A rival would like her out of the picture; and balancing her hectic life and new fisher responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Immigrant, Rich, Criminal record. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Nyx Turen, Female Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Umpen Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. Umpen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Architect

Voice: Stutters

Attributes [hide]

Umpen Beren, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Kyle Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His silver hair is matted, messy, and big. His brown eyes peer out from beneath his broad yellow hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Engraver, Kyle learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Kyle Netyoive, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. Black star sapphire (1500 gp). Star rose quartz (40 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs

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