Siffress Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. Her eyes are brown and catlike.
Personality: Siffress is depressed about a lot of things. She tends to be a nihilist. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 1000 gp. Bloodstone (40 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). Blue quartz (16 gp). Rose (40 gp). Alexandrite (800 gp). Tourmaline (80 gp). Obsidian (16 gp).
Jarana Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears just a grey suit. She has moderate length golden hair. She wears an eyepatch.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. Eye agate (10 gp). 1 Banded mail.
Dagger Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. Her orange fur is long and unkept. She wears an eyepatch.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Ruler mother left her crippled. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the west; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 75 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 3000 sp. Solid gold idol (1100 gp).
Dalaba Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a Stetson hat to cover her moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the north to a Guard, Dalaba learned a great deal about her mother's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Guard like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and an old rival family wants her found
Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Family. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Iolite (30 gp). Azurite (4 gp). Chrysoprase (30 gp). Aquamarine (1600 gp). 1 Half-Plate.
Koeth Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Slave Trader does. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Koeth's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Job, Mentor. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 4 Tanglefoot bags. 1 Alchemist’s fire. 2 Acid flasks.
Astar Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and white. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 17)
Armor Class 14
Hit Points 81 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
Possessions: Alexandrite (900 gp). Golden yellow topaz (900 gp). Obsidian (11 gp). Black pearl (900 gp). Deep green spinel (100 gp). Deep blue spinel (900 gp). Rock crystal (30 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (11 gp). Black opal (1000 gp). Aquamarine (900 gp). Chrysoberyl (100 gp). Alexandrite (900 gp). Obsidian (11 gp). Emerald (1000 gp). Pink pearl (100 gp). Moss agate (11 gp). Golden pearl (100 gp). Banded agate (11 gp). 1 Medium magic item.
Odorr Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His black hair is singed and shortened. His amber eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a great chef.
History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Moss agate (10 gp).
Mehen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly hammers and scythes. His copper crest is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.
Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Mehen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mehen's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Seeks redemption; and he's repulsed by the pc
Ideals: Artistic. Flaws: Shy, Disease, Antagonistic. Bonds: Criminal record. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Thodris Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an entirely brown suit with tan socks and a vest with buckled shoes. Her white hair is unkempt and raggedy. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in a small mountains village. Her first spouse was a Cartwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Fletcher, and she later adopted a second son.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Flaws: Ugly. Bonds: Poor, Has a crush, Family, Nature. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
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