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NPC Generator

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Advanced [show]


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: To clean up the streets; and expand her business

Flaws: Racist. Bonds: Attractive, Military, Job, Guardian. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Oriff Steelfist, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Ridaro Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with blue skirt, and carries crossbows. She wears her golden hair down. Her fierce blue eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Ridaro's first love is herself. Her second love is also herself. Ridaro is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Ridaro was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Her first spouse was a Engraver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.

Motivation: To unite with her brother; and meet up once more with her childhood friend

Ideals: Fighting, Impeccable. Bonds: Family, Poor, Adventurer. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Ridaro Ariessus, Female Elf Cleric 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 16 (+3)17 (+3)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean grey cloak covering his clean studded leather. He has no hair. This amber eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Philantrophist, Fighting, Entrepeneur. Flaws: Ugly. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Orsik Foamtankard, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Brown-green garnet (150 gp). Smoky quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Sammal Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is portly but not overly obese. He has moderate length blue hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: Sammal was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and half-elven compassion

Ideals: Athletic. Flaws: Selfish, Racist. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Sammal Larceny, Male Tiefling Commoner 14
Medium (6'6") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 33 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7

Possessions: 600 pp. Gold music box (2000 gp). Solid gold idol (900 gp). Gold cup set with emeralds (6000 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (200 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (900 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (80 gp).


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His black hair is knotted and matted. His eyes are likewise brown. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a plains tribe. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Optimist. Bonds: Attractive, Nature, Religious. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Percival Morley, Male Human Monk 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Callybon Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses well, typically a more casual-formal manner. She keeps her silver hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born on a small isolated farm. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Callybon Shadowcloak, Female Gnome Expert 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Engong Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her auburn hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of western immigrants she idolized her father. Engong was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Engong decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the west, certain she would find work there.

Motivation: To clean up the streets; and a rival would like her out of the picture

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Guardian. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Engong Darlington, Female Half-Orc Sorcerer 6
Medium (4'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 13 (+1)5 (-3)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp.


Social Check DCs


Skirt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur, when down, is lengthy. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Skirt grew up listening to his mother's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Optimist, Gifted. Bonds: In love, Adventurer, Rich. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Skirt Mist, Male Tabaxi Bard 7
Medium (5'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 1 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)16 (+3) 13 (+1)16 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp. Golden yellow topaz (1500 gp). Black star sapphire (500 gp). Hematite (4 gp). Chrysoberyl (140 gp).


Social Check DCs


Salanop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of crossbows on her belt, each one with a sapphire on the hilt. Her white hair is lengthy and is close to two feet long. Her eyes are a pleasant green.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a font of random trivia from the lore and stories she has discovered

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Rich. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Salanop Murnig, Female Gnome Adept 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee -3 / 1d4-5, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. 2 Holy water.


Social Check DCs

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