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NPC Generator

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Advanced [show]


Alice Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is heavily combed to the right. She has gleaming, smiling green eyes.

Personality: She loves telling others what to do and how they should feel about things. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west her family was never financially stable. Like her father and her sister before her, after school she went straight into learning to become a Unemployed. She struck the Unemployed job and began her own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Opinionated, Optimist. Bonds: Poor, Job. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Alice Pinkerton, Female Human Commoner 4
Medium (4'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 9 (-1)6 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 21000 sp.


Social Check DCs


Skoth Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast plains. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy; and he feels threatened by others

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Skoth Shipley, Male Half-Orc Sorcerer 3
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Chrysoberyl (140 gp).


Social Check DCs


Himo Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His hair is short and auburn. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born in a small mountains village. Himo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer, Nature. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Himo Ilphelkiir, Male Elf Monk 8
Medium (5'4") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Sylvan, Draconic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Malachite (12 gp). Jasper (80 gp). Aquamarine (1300 gp). Tiger eye turquoise (12 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Branson, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized brown coat, she is not a threatening figure. Her red hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Emeny Branson, Female Human Commoner 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Anbera Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey tunic with black highlights, and long red pants that bunch up around her shoes. She keeps her white hair in a pixie cut. She has gleaming, smiling amber eyes.

Personality: She is a Servant first and foremost. She believes firmly that knowledge should be universal. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Anbera lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Bonds: Immigrant, Job, Family, Attractive. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Anbera Aranore, Female Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 340 gp. Red garnet (110 gp). Obsidian (14 gp). White pearl (110 gp).


Social Check DCs


Rolf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He has a long golden beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Bather; and he wants to get laid

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Has a crush, Military. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Rolf Winterbourne, Male Human Rogue 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Red garnet (50 gp).


Social Check DCs


Pog Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His hair is chestnut and curly. His ears are large.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Pog grew up listening to his father's many stories. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insane. Bonds: Adventurer, Military, Religious. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Pog Reese, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Red-brown spinel (140 gp).


Social Check DCs


Murook Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Murook took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Murook Harley, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long yellow pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His fur is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He now owns his own business.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new mayor responsibilities is difficult

Bonds: Attractive, Job, Adventurer, Criminal record, Religious, Mentor. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Great Moon, Male Tabaxi Bard 7
Medium (5'7") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp. Fire opal (1300 gp). Onyx (70 gp). Aquamarine (1300 gp). Black star sapphire (1300 gp). 1 Minor magic item.


Social Check DCs

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