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NPC Generator

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Advanced [show]


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Cartwright does. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his top tan hat.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Nature. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fibblestib Wildwander, Male Gnome Rogue 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Half-Plate.


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a green and yellow robe with the hood down. He keeps his silver crest in a pixie cut. He has red eyes and a green hat with a yellow feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Zedaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zedaar's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Cleric 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tree Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears pastel trousers with black and red striped suspenders. He wears various colorful collared shirts. His red fur is still thick. This blue eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Optimist. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tree Running, Male Tabaxi Ranger 3
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2300 sp.


Social Check DCs


Menny Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is drawn into a tight pony tail with a dagger scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Gifted from a young age, Menny studied abroad. Menny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Menny decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Criminal record. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Menny Albaratie, Female Gnome Expert 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 1400 sp. Peridot (50 gp). 2 Holy water.


Social Check DCs


Dalgal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair and beard is wavy and long. He wears a mask on his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and wishes to resurrect an old love

Bonds: Enemies, Job, Mentor, Family, In love. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Dalgal Thrahak, Male Dwarf Expert 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal, Halfling, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1500 gp.


Social Check DCs


Aelar Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of the four houses of cards on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. He worked as a nervous Glassblower and found it very stressful. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Aelar Mystralath, Male Elf Bard 11
Medium (5'4") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 3000 gp. Moss agate (11 gp). Zircon (70 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Moonstone (70 gp). Hematite (11 gp). Emerald (600 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His auburn hair is heavily combed to the left. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Dondon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dondon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Criminal record. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Dondon Porridgepot, Male Halfling Wizard 10
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Just what you see.


Social Check DCs


Decarabia Revile, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with black stripes complete with hood. She carries with her a set of swords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her blue hair is still thick. Her red eyes are slightly larger than normal.

Personality: She has always had a great fascination with Tiefling culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Racist. Bonds: In love, Rich, Adventurer. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Decarabia Revile, Female Tiefling Warlock 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovak Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has slicked back white hair. She has several tiny emerald earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Mortician, Ovak learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Ovak and her spouse have recently divorced.

Motivation: Expand her business; and money/treasure

Ideals: Disciplined, Joker. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Ovak Bradley, Female Half-Orc Warlock 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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