Vistra Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears grey painted combat armor at almost all times. Her hair is always cut to a buzz. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1000 cp.
Joan Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a yellow costume with the symbols of magic on her torso. Her golden hair is lengthy. Her half smiles and violet eyes are beguiling and draw you in.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in the north, but her parents moved at a very young age to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Immigrant, Adventurer. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Hrathy Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her chestnut hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Hrathy was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Artistic. Bonds: Attractive. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.
History: Three was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Flaws: Ugly, Fearful. Bonds: Rich, Family, Job, Slave. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 180 pp.
Frug Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and find a way to reverse the transformation of his sister
Flaws: Disease. Bonds: Enemies, Rich, Family. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Whurbin Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His red hair is heavily combed to the left. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. Whurbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Immigrant, Religious, Adventurer. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 350 gp.
Barbena Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Barbena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Painter business at a young age. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has achieved small success as a Painter.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Persistence, Gifted, Logical. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Vanchu Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She has a moderate pudge and is not very fit. Her blonde hair is lengthy and is close to two feet long. She has a dull look in her brown eyes.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Vanchu was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Disciplined, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp.
Philomena Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy brown hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Philomena hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Someone believes her a fraud.
Ideals: Opinionated. Flaws: Shy. Bonds: Adventurer, Attractive, Enemies. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. Brown-green garnet (120 gp).
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