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NPC Generator

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Advanced [show]


Alice Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely violet suit with yellow socks and a vest with buckled shoes, and a wedding ring on her right hand. Her silver hair is lengthy and is close to two feet long. Her brown eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the south to a Miner, Alice learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and meet up once more with her childhood friend

Flaws: Shy. Bonds: In love, Adventurer, Job, Has a crush. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Devore, Female Half-Elf Barbarian 8
Medium (4'7") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: White opal (800 gp). Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Naill Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is braided into rings. His eyes are hazel and catlike.

Personality: Naill is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: The child of a Fortune-teller, who enjoyed hunting, Naill was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's in love; and to settle down with his crush

Ideals: Logical. Flaws: Depressed, Secretive. Bonds: Nature, Has a crush. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Naill Sherman, Male Half-Elf Druid 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 13 (+1)8 (-1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hubert Brent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his halberd. His tied-back hair is golden. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Barrister; and he wants to get laid

Flaws: Ugly. Bonds: Has a crush, Slave, Adventurer. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Hubert Brent, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Hunter Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear ponchos typically of a light yellow in addition to tight pants. He sports a flattop hair cut. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Beggar business at a young age. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Beggar

Voice: American accent

Attributes [hide]

Hunter Xiloscient, Male Half-Elf Monk 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Naal Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He wears his black hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: Born in the north to a Adventurer, Naal learned a great deal about his mother's area of expertise. He worked as a nervous Adventurer and found it very stressful. He struck the Adventurer job and began his own company from there.

Motivation: He would like to get married and retire; and to be a bricklayer again

Flaws: Ugly, Insomniac. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Naal Siannodel, Male Half-Elf Cleric 7
Medium (5'5") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Citrine (40 gp). Rock crystal (40 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He has done his best to style his blue hair to look like a famous performer. His fierce black eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Dyer

Voice: American accent

Attributes [hide]

Zephan Cheer, Male Tiefling Paladin 7
Medium (5'4") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


Rivaan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. He wears a broad hat to cover his moderate length black crest. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and to reunite with his old friends

Flaws: Racist. Bonds: Attractive, Religious, Adventurer. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Rivaan Esstyrlynn, Male Dragonborn Aristocrat 15
Medium (6'4") Dragonborn, Neutral Good (CR 15)
Armor Class 14
Hit Points 55 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 20 (+5)15 (+2)
Skills Animal Handling +10, Investigation +6
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 6000 gp. Red garnet (100 gp). Onyx (60 gp). Golden yellow topaz (600 gp). Eye agate (12 gp). Citrine (60 gp). Bloodstone (60 gp). Iolite (60 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Onyx (60 gp). Jasper (60 gp). Bloodstone (60 gp). Fiery yellow corundum (600 gp). Iolite (60 gp). Fire opal (600 gp). Lapis lazuli (12 gp). Jade (100 gp). Black pearl (600 gp). Chalcedony (60 gp). White pearl (100 gp).


Social Check DCs


Criella Agony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear green clothing when she does not wear armor. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a poor family in the city she treasured whatever gifts she got. Criella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Criella Agony, Female Tiefling Barbarian 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Zanna Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She carries a battered monstrous two handed axe and tarnished nunchaku as well. Her auburn hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Zanna was born with her mother's beautiful face. Cursed with a spirit at a very young age, Zanna has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Justice. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Zanna Albaratie, Female Gnome Adept 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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