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NPC Generator

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Advanced [show]


Barakas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair up. His gold eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.

History: The child of eastern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush; and he has a crush on the local weaver

Ideals: Joker, Artistic. Bonds: Immigrant, Job, Has a crush. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Barakas Generous, Male Tiefling Commoner 9
Medium (5'10") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 230 pp. Fire opal (900 gp). Golden yellow topaz (800 gp). Amber (70 gp). Onyx (20 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Balimaar Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Balimaar Mellerelel, Male Half-Elf Aristocrat 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Ida Webley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and pastel handkerchief worn on her right side, and she perpetually has her morningstar ready. She has slicked back golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Ida hails from a village terrorized by brigands. A freak accident while working with her Armorer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Fighting, Passionate, Philantrophist, Impeccable. Flaws: Disease. Bonds: Enemies. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Ida Webley, Female Human Rogue 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 320 pp. Deep blue spinel (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Fiery yellow corundum (1600 gp). Jasper (50 gp). Fiery yellow corundum (1600 gp). Iolite (50 gp). Jet (70 gp).


Social Check DCs


Pelt Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of eastern immigrants he idolized his father. Pelt was born on a far eastern desert where he grew up under the tutelage of his father, an expert Carpenter. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Pelt Of Claws, Male Tabaxi Warrior 17
Medium (5'3") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 138 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +8

Possessions: 8000 gp. Red spinel (70 gp). Deep blue spinel (700 gp). Red garnet (70 gp). Fiery yellow corundum (1400 gp). Rose (40 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Bryseis Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a simple green robe with brown stripes complete with hood. She has a penchant for wearing a ring with an oversized opal on her left hand. Her purple hair is greasy and uncared for. Her silver eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Bryseis will drive conversation. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Bryseis Temperance, Female Tiefling Cleric 3
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1800 sp. Finely wrought small gold bracelet (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pearl Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears bulky red painted plate armor. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is cut short. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Bather born in the past three hundred years. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was taken from her home at a very young age. She has achieved small success as a Bather.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Bonds: Rich, Job, Religious, Slave. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Pearl Bigheart, Female Halfling Bard 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Hadwisa Quinton, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of monstrous two handed axes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long brown hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.

History: She was born in a small plains village. When Hadwisa reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hadwisa Quinton, Female Human Barbarian 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)16 (+3) 16 (+3)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Lapis lazuli (15 gp). 1 Holy water.


Social Check DCs


Five In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his ceremonial dagger. He wears a deerstalker hat to cover his moderate length beige fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He is obsessed with his god.

History: He got into the Unemployed business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Five In the Morning, Male Tabaxi Ranger 14
Medium (5'7") Tabaxi, Lawful Good (CR 14)
Armor Class 13
Hit Points 109 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +6, Survival +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 5000 gp. Deep blue spinel (900 gp). Zircon (70 gp). Golden yellow topaz (900 gp). Blue sapphire (1000 gp). Iolite (70 gp). Rhodochrosite (8 gp). Moonstone (70 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). Chrysoberyl (70 gp). Deep blue spinel (900 gp). Pink pearl (70 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. He wears a Stetson hat to cover his moderate length orange fur. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Nimble On the Water, Male Tabaxi Druid 4
Medium (5'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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