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NPC Generator

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Advanced [show]


Skûn Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is long and unkept. His eyes are blue and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Skûn Dayton, Male Half-Orc Cleric 2
Medium (6'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 60 pp. 3 Tanglefoot bags.


Social Check DCs


Sapply Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He is mildly Gnome supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sapply hails from a village terrorized by goblins. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Racist. Bonds: Enemies, Slave. Occupation: Mortician

Voice: German accent

Attributes [hide]

Sapply Miggledy, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 9 (-1)8 (-1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Bloodstone (50 gp). Malachite (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Armara Dread, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. Her white hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist, Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Armara Dread, Female Tiefling Aristocrat 4
Medium (6'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 9 (-1)17 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his halberd. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Adrik wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he would like to get married and retire

Ideals: Disciplined. Bonds: Has a crush, Poor, Slave. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Adrik Loderr, Male Dwarf Expert 9
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Citrine (80 gp). Violet garnet (1500 gp). Sard (80 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears bulky yellow painted plate armor. His black hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Miner.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Secretive, Antagonistic. Bonds: Slave, Job, Religious. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Harper, Male Half-Elf Commoner 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 150 gp.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in a clean grey cloak covering his clean studded leather. His red hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Engraver business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Engraver job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Secretive, PTSD. Bonds: Guardian, Job, Criminal record. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Manfred Northcott, Male Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Furrele Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She typically wears green cloth garments or leather armor. Her blue crest is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.

History: She was born several months after her father was called into army service. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted, Professionalism. Flaws: Ugly, Insane. Bonds: Military. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Furrele Orexijandilin, Female Dragonborn Cleric 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 4 (-3)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gildmak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes on his belt, each one with a opal on the hilt. His silver hair is lengthy. His blue eyes peer out from beneath his deerstalker red hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gildmak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Emotional, Disease, Insane. Bonds: Nature. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gildmak Littlefoot, Male Halfling Warrior 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Black pearl (800 gp). Jasper (30 gp).


Social Check DCs


Havilar Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of rapiers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her copper crest has been sun bleached extensively. Her eyes are red.

Personality: A skeptical and narcissistic woman, Havilar's first love is herself. Her second love is also herself. She is obsessed with her god.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Havilar and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious, Attractive. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Havilar Nemmonis, Female Dragonborn Cleric 11
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 330 pp. Lapis lazuli (9 gp). Malachite (9 gp). Star ruby (1400 gp). Black pearl (600 gp). Chrysoberyl (150 gp). Chalcedony (40 gp). Brown-green garnet (150 gp). Blue star sapphire (1400 gp).


Social Check DCs

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