Therlin Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with top hat, she is not a threatening figure. Her brown hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the east to a Priest, Therlin learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Priest. She has drifted from career to career and currently works as a Priest.
Motivation: To clean up the streets; and money/treasure
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Half-Plate.
John Yorke, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, constantly wearing a brown suit, grey shirt, and pastel tie. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Thoradin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are green.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Bather, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his brother
Ideals: Logical. Bonds: Enemies, Poor, Job, Family. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Justin Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Justin took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Religious, Nature. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Lapis lazuli (12 gp).
Kilvar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear flannel. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a crush on the local Blacksmith.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 90 gp.
Moon Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear brown clothing when he does not wear armor. He has dyed his greying orange fur a little too much giving a sharp orange color. His copper eyes dart from person to person.
Personality: He has always had a great fascination with Dwarven culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Moon grew up listening to his mother's many stories. A gifted student he started as a Priest, but he got bored and became a Jeweler. He has set out to sabotage the competition.
Motivation: He uses money and sex appeal to get what he needs; and marry his sister to traveling adventurers
Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Job, Family. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 900 sp.
Boddynock Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Boddynock is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother.
Ideals: Entrepeneur. Bonds: Attractive, Family, Poor. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 33000 sp.
Vaina Berevan, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue tunic with grey highlights, and long blue pants that bunch up around her shoes. She is muscular with a powerful set of arms. She has dyed her greying black hair a little too much giving a sharp black color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Interpreter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her spouse's relatives view her with great suspicion; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Family. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 28 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 5 (-3) | 16 (+3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll, Celestial
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 290 pp.
Shifting Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears pastel painted combat armor at almost all times. Her fur is cinnamon, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She is almost excessively polite to everyone, even when angry. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Shifting grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Bullseye lantern. 1 Climber’s kit. 1 Healer’s kit.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
