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NPC Generator

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Advanced [show]


Shax Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears black leather gloves, a black jacket, and tight pants. Her Stetson hat is riddled with cuts and holes. She has several tiny topaz earrings on each ear.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.

Motivation: She is content.

Flaws: Ugly, Mundane. Bonds: Rich, Has a crush, Family. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Shax Rescue, Female Tiefling Barbarian 4
Medium (4'7") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Azurite (4 gp). Jet (80 gp). Chrysoprase (20 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Barakas Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His chestnut hair has been sun bleached extensively. He has white eyes and a black hat with a white feather.

Personality: Barakas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Ruler and found it very stressful. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Artistic, Persistence. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Barakas Ecstasy, Male Tiefling Druid 3
Medium (5'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp.


Social Check DCs


Anne Colton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a brown collared shirt and grey skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has done her best to style her blonde hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Anne hails from a village terrorized by brigands. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anne took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and her spouse's relatives view her with great suspicion

Ideals: Justice. Bonds: Job, Enemies, Nature, Family. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anne Colton, Female Human Adept 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp.


Social Check DCs


Huru Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'7". She is wearing a long, black, dusty cloak, and her gloved hand is found clutching a whip. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her eyes, though not visible through her cowl, are hazel.

Personality: Overbrimming with self-confidence, Huru isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Huru was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor

Ideals: Impeccable, Fighting. Bonds: Nature, Job, Adventurer. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Huru Blythe, Female Half-Orc Wizard 6
Medium (4'7") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)9 (-1) 12 (+1)8 (-1)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Obsidian (8 gp). Rich purple corundum (1400 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torbera Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by sweets. Her chestnut hair is cut short. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered music. She has achieved small success as a Bellfounder.

Motivation: Money/treasure; and she is greedy

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Torbera Silverstone, Female Dwarf Bard 5
Medium (3'9") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp.


Social Check DCs


Gennal Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. His white hair and beard is wavy and long. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small plains village. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy. Bonds: Rich, Family, Nature. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Gennal Lathalas, Male Half-Elf Ranger 13
Medium (5'0") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 7 (-2)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 8
Languages Common, Elven, Gnome, Infernal, Ignan, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 pp. Black pearl (200 gp). Moss agate (6 gp). Star rose quartz (80 gp). Peridot (80 gp). Fire opal (1400 gp). Black opal (1400 gp). Blue sapphire (1400 gp). Lapis lazuli (6 gp). Moonstone (80 gp). Brown diamond (8000 gp). Hematite (6 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has shaved his head bald. This green eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Pog isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is frequently practicing swordplay.

History: Pog lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Pog was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Military, Family, Adventurer, Rich. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Pog Glittergem, Male Gnome Warrior 3
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and to end his boredom

Flaws: Mundane. Bonds: Immigrant, Nature, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Theodoric Lindsay, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dagger Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple black line shooting up and back down. She is physically well-built. She sports a flattop fur cut. Her fierce yellow eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with singing.

History: She was born several months after her father was called into army service. Her family was turned out during the war. She and her family wandered north to less war torn lands. After a long history of fighting, Dagger and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Military. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger Of Snakes, Female Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Medicine +3, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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