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NPC Generator

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Advanced [show]


Patrick Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His silver hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He comes from a rich northern family. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is unsatisfied with his job

Ideals: Logical. Bonds: Attractive, Job, Rich, Military. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Patrick Malcolms, Male Half-Elf Aristocrat 11
Medium (5'1") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Investigation +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear pastel clothing when she does not wear armor. Her red fur is matted, messy, and big. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 4 years old her parents immigrated from the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a Locksmith soon after.

Motivation: An old rival family wants her found; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Job, Immigrant, Family. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Spring Shoe, Female Tabaxi Fighter 9
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 11000 sp. White pearl (40 gp). Moonstone (60 gp). Moss agate (8 gp). Black pearl (300 gp). Red spinel (40 gp). Freshwater pearl (8 gp). Star ruby (1400 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skak Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a simple white robe with blue stripes complete with hood. His chestnut hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Server job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found

Ideals: Gifted. Bonds: Attractive, Family, Job, Criminal record. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Skak Tickle, Male Half-Orc Wizard 3
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Naeris Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His red hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Sailor business at a young age. A gifted student he started as a Priest, but he got bored and became a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Naeris Mystralath, Male Elf Wizard 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1300 sp.


Social Check DCs


Morthos Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black shirt with thin yellow vertical stripes and grey pants. His hair is chestnut and curly. His eyes are a pleasant silver.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morthos took refuge in the ruined castle and found the beat up falchion and armor he uses now. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Bonds: Attractive, Family, Poor, Nature. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Morthos Tranquil, Male Tiefling Warrior 6
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Insight +3, Intimidation +7
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 20000 cp. Banded agate (13 gp).


Social Check DCs


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears silk and lounges about seductively. Her black hair, when down, is lengthy. Her eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bree is combative with any and all who dare try her patience in the slightest.

History: Born in a small village she learned the ways of the warrior from her father. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She got away from her former life and has fallen to alcoholism.

Motivation: Tabaxi compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Flaws: Addict, Racist. Bonds: Attractive. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Bree Fastfoot, Female Halfling Bard 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 9 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Addict. Bonds: Poor, Attractive, Adventurer. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Thorpe, Male Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 pp.


Social Check DCs


Medrash Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses like a well dressed Mercenary does. His silver crest is still thick. His eyes are likewise gold.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Medrash was raised in a hard working conservative environment. Through the years after Medrash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Medrash's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Mercenary.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and expand his business

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Medrash Caavylteradyn, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)19 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Uthemar Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries sickles. He has a black handlebar mustache and slicked back black hair. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small forest village. He was taken from his home at a very young age. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist. Bonds: Family, Nature, Slave. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Uthemar Ariessus, Male Half-Elf Commoner 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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