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NPC Generator

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Advanced [show]


Habor Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a black and violet robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Habor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Slave, Attractive, Military. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Habor Nowhere, Male Tiefling Bard 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 140 gp. A silver and pearl hairclip (100 gp).


Social Check DCs


Erky Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and pastel tie. His skin is fair and his fingers are delicate and long. He wears his white hair up. His violet eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Stylist, Erky learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Persistence, Optimist. Flaws: Cynical, Selfish. Bonds: Job. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Erky Quillsharpener, Male Gnome Cleric 8
Small (3'7") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Star ruby (1600 gp). White pearl (50 gp). 1 Minor magic item.


Social Check DCs


Melech Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling white eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. In his youth he was a Knight, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Disciplined. Flaws: PTSD, Insane. Bonds: Rich. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Melech Temperance, Male Tiefling Wizard 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 5 (-3)17 (+3)
Skills Deception +5, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Aquan, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp. Jasper (60 gp). Chrysoprase (60 gp).


Social Check DCs


Beatrice Morley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey small hat and grey clothes, and she perpetually has her sai ready. She has wavy silver hair. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants she idolized her mother. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Immigrant, Slave, Enemies. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beatrice Morley, Female Human Adept 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Joker. Flaws: Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Orryn Reese, Male Gnome Rogue 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Large well-done wool tapestry (400 gp). Old masterpiece painting (500 gp).


Social Check DCs


Mumpena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is silver and curly. Her fierce gray eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised by priests from a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker. Bonds: Guardian, Religious, Mentor. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Mumpena Quillsharpener, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Joan Spalding, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.

History: She was born in a small mountains village. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Ugly, Greedy. Bonds: Rich, Military, Nature. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Joan Spalding, Female Human Druid 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Melech Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green costume with the symbols of luck on his torso. His long purple hair is drawn into a two foot long braid. He has white eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast mountains. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Melech's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Nature. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Melech Violence, Male Tiefling Rogue 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Seamstress soon after.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Bimpnottin Oomtrowl, Female Gnome Commoner 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 71 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4

Possessions: 1000 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2200 gp). Gold and ruby ring (3000 gp). Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs

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