Vonana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears grey trousers with red and green striped suspenders. She wears various colorful collared shirts. Her long silver hair reaches down to her waist. She is baby faced.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Vonana was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vonana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonana. She has recently gotten a pet goose that steals things from people.
Motivation: Wants her loneliness to end; and she is a bit of a kleptomaniac
Flaws: Shy. Bonds: Adventurer, Attractive, Criminal record, Has a crush. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 260 gp. 1 Half-Plate.
Rezena Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a large green jacket. Her green crest is lengthy. Her red unseeing eyes seem to look past you.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Rezena lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Thava Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. Her crest, while still mostly red, has prominent grey streaks. She has a dull look in her gold eyes.
Personality: She is calm most of the time but flees social interaction. She is a very good compulsive liar and kleptomaniac.
History: Thava lived on a farm with her mother, near the main road leading to a nearby town. She moved out north to avoid the crime she committed. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Criminal record, Family. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Red spinel (80 gp). Red-brown spinel (80 gp).
Joser Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man prefers to wear red clothing when he does not wear armor. His white hair and beard is wavy and long. His violet eyes dart from person to person.
Personality: This man loves writing and to teach people writing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Tanner, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Artistic. Bonds: Criminal record, Poor, In love, Enemies. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Amethyst (60 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Eberk Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is renowned for his bright brown suits and hats. He keeps his long silver hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Healer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Healer business at a young age. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Joker, Entrepeneur. Bonds: Attractive, Job, Adventurer, Family. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Hamil Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white tunic with black highlights, and long yellow pants that bunch up around his shoes. His blonde hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy. Bonds: Nature, Religious, Family, Slave. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Blue quartz (6 gp). Rock crystal (80 gp). Jet (80 gp). Chrysoprase (80 gp).
Murgen Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fine chain shirt which she covers with white colored cloaks and clothing. Her silver hair is singed and shortened. She has gleaming, smiling brown eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist, Artistic. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a tight fitting brown shirt and pants. She has dyed her greying red fur a little too much giving a sharp red color. Her face is scarred and worn.
Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Beast was born the youngest of three triplets. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 120 pp.
Trey Pickering, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a grey and black robe with the hood down. His red hair is lengthy. This gray eyed northerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
