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NPC Generator

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Advanced [show]


Bulzo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Bulzo grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Bonds: Rich, Attractive, Adventurer, In love. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Bulzo Sunmeadow, Male Halfling Barbarian 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Absence, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. During his travels, Sammal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sammal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Sammal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Sammal Absence, Male Tiefling Expert 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 19 (+4)19 (+4)
Skills Insight +7, Intimidation +7
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (8 gp). White pearl (110 gp). Chalcedony (50 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin green vertical stripes and white pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a tan hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Glim Pingun, Male Gnome Ranger 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries longswords. His blonde hair is styled in orderly dreadlocks. His eyes are blue.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Extrovert. Bonds: Immigrant, Rich. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

William Blackwood, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 150 gp. Black pearl (200 gp).


Social Check DCs


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear white tank tops with yellow pants. His black hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Faran was born in the west. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he's attracted to the pc

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Faran Cherrycheeks, Male Halfling Monk 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)17 (+3) 9 (-1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'6". She dresses in green turtlenecks beneath a white coat with red slacks. Her bronze crest is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She enjoys reading and quiet.

History: The child of a Sellsword, who enjoyed hunting, Quespa was taken on many hunting expeditions. Quespa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Halfling compassion.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Nature, Slave. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Quespa Norixius, Female Dragonborn Rogue 16
Medium (6'6") Dragonborn, Chaotic Good (CR 16)
Armor Class 10
Hit Points 119 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)6 (-2) 15 (+2)15 (+2)
Skills Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 6000 gp. Peridot (20 gp). Rhodochrosite (4 gp). Zircon (20 gp). Golden pearl (130 gp). Tourmaline (130 gp). Alexandrite (1200 gp). Jet (130 gp). Black pearl (1200 gp). Chrysoprase (20 gp). Blue sapphire (800 gp). Moss agate (4 gp). Chrysoberyl (130 gp). Golden pearl (130 gp). Deep green spinel (130 gp). Sardonyx (20 gp). Freshwater pearl (4 gp).


Social Check DCs


Bertram Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his yellow robe and has his ceremonial dagger always slung over his shoulder. His hair is short and blonde. His ears are large.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Madden, Male Half-Elf Druid 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Vola Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with broad hat. She has a long black ponytail with little hanging trinkets. She has blue eyes.

Personality: She loves telling others what to do and how they should feel about things. She enjoys reading and quiet.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated, Logical. Flaws: Antagonistic, Insane, Insomniac. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Vola Tindall, Female Half-Orc Ranger 7
Medium (4'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Williamina Riley, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. She has gleaming, smiling amber eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is afraid of women and trembles around them

History: She was raised in a island tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Williamina Riley, Female Human Aristocrat 2
Medium (5'1") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Silk rope.


Social Check DCs

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