Caelynn Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this eastern woman wears baggy violet pantaloons and a grey scarf. Her red hair is styled in orderly dreadlocks. Her eyes are likewise amber.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also is a firm believer in the womanly ideal.
History: Born in the east to a Marshal, Caelynn learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic. Flaws: Shy, Impulsive, Ugly. Bonds: Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 4 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.
Meriele Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. Her silver hair has been sun bleached extensively. She has gray eyes and a violet hat with a blue feather.
Personality: Meriele is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.
History: Meriele was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by brigands. Meriele was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She loathes her own lifestyle; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Religious, Enemies. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 11)
Armor Class 6
Hit Points 104 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 3 (-4) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +0 / 3d8-4, Grapple +1
Possessions: 900 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A necklace of small pink pearls (4000 gp).
Rosalind Halsey, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a brown tunic with blue highlights, and long tan pants that bunch up around her shoes. Her golden hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Rosalind hails from a village terrorized by drow. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.
Motivation: To settle down with her crush; and she is greedy
Flaws: Insane, Insomniac, Impulsive. Bonds: Enemies, Rich, Has a crush. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (70 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torbera Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of the sun god around her neck, and a sickle on her belt. Her auburn hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Torbera will drive conversation. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Mason mother left her crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torbera fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of her son.
Ideals: Fighting, Extrovert, Artistic. Flaws: Disease. Bonds: Family. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fulbar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Laborer uniform. His hair, while still mostly silver, has prominent grey streaks. He has green eyes and a red hat with a grey feather.
Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Fulbar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Laborer like his mother before him.
Motivation: Further expansion of business; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Attractive, Poor. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 10000 cp. Gold music box (2000 gp). Black velvet mask with numerous citrines (60 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp).
Alberich Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. He wears his silver hair up in a very large beehive style do. He has a dull look in his hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with dancing.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Jet (40 gp). Amethyst (40 gp). 1 Masterwork Common Ranged Weapon.
Rurik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears brown cloth garments or leather armor. His golden hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Locksmith, his father struggled to pay the bills. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 29000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (300 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.
Williamina Breeden, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her eyes are gray and beady.
Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south to a Fisher, Williamina learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Fisher. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 220 gp.
Kairon Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large black mantle and cape that has been intricately interwoven into his white robe, and is pretty ugly. He has dyed his greying black hair a little too much giving a sharp black color. His red eyes peer out from beneath his top black hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: He is a Slaad in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 85 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!