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NPC Generator

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Advanced [show]


Lamlis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears yellow trousers with green and brown striped suspenders. He wears various colorful collared shirts. With a patchy red beard and wild red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Mentor. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Lamlis Selevarun, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Golden yellow topaz (1600 gp). Sard (40 gp). Fire opal (1300 gp).


Social Check DCs


Hecat Contempt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a grey scarf. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is knotted and matted. Her gold eyes peer out from beneath her broad black hat.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Hecat is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Hecat was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To reunite with her old friends.

Flaws: Terse. Bonds: Family, Poor, Adventurer. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hecat Contempt, Female Tiefling Fighter 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Deception +6, History +6
Senses Passive Perception 11
Languages Common, Celestial, Auran, Giant
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he very much looks the part of a Fletcher. His chestnut hair is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Fletcher business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Fallond Daraln, Male Dwarf Aristocrat 5
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 51 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 20 (+5)13 (+1) 9 (-1)6 (-2)
Skills Arcana +4, Athletics +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 400 gp.


Social Check DCs


Rûg Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy white hair. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small plains village. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Antagonistic, Fearful, Insomniac. Bonds: Attractive, Nature, Family. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Rûg Dudley, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Bagga Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. Bagga was born on a far northern desert where he grew up under the tutelage of his mother, an expert Miller. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Slave, Immigrant. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Bagga Morley, Male Half-Orc Druid 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Red-brown spinel (50 gp).


Social Check DCs


Oda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes, though not visible through her cowl, are hazel.

Personality: Stoic and calm, she prefers to meditate than take action. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the south. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Oda Gummen, Female Gnome Adept 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 14000 sp. Peridot (70 gp). Blue quartz (14 gp). Chalcedony (70 gp).


Social Check DCs


Naamah Heal, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a tight fitting black shirt and pants. She wears a small hat to hide her balding. Her eyes are gold.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.

History: Naamah hails from a village terrorized by drow. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. Days after completing her studies, news broke out that her hometown was attacked by drow. Naamah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Enemies, Job. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Naamah Heal, Female Tiefling Ranger 4
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 15 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Sarah Clive, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her hair is silver, silky, and of moderate length. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east to a Shipwright, Sarah learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Sarah Clive, Female Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Druuk Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He has a penchant for wearing a ring with an oversized topaz on his left hand. His chestnut hair is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with poetry.

History: He got into the Knight business at a young age. A gifted student he started as a Glassblower, but he got bored and became a Knight. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Druuk Sheldon, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Chrysoberyl (90 gp). Violet garnet (1000 gp).


Social Check DCs

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