Pandjed Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears green cloth garments or leather armor. His crest is green and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pandjed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pandjed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Pandjed was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Expand his business; and he wants revenge against gnolls
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Enemies, Job. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 100 pp. Blue sapphire (1300 gp).
Kasdeya Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her purple hair is unkempt and raggedy. Her eyes are a pleasant white.
Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.
History: Kasdeya was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Flaws: Ugly, Shy. Bonds: Poor, Guardian, Family. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp. 1 Half-Plate.
Adelard Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy golden hair. His brown eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Adelard was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and to unite with his sister
Flaws: Impulsive, Addict. Bonds: Family, Enemies. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 96 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 40 pp. Rhodochrosite (10 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Willow Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Barrister. She has moderate length red hair. She has gleaming, smiling violet eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Job, Military, Nature, Religious. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 200 gp. Violet garnet (1600 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Alby, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a well pressed and immaculate suit (or dress). Her deerstalker hat is riddled with cuts and holes. Her ears are large.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Alice was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Military. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 150 gp.
Dalaba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is heavily combed to the left. Her hazel unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her mother raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy.
Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Rich, Family, Nature. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 700 gp. Red spinel (140 gp). Carnelian (20 gp). Tiger eye turquoise (7 gp). Amethyst (140 gp). Violet garnet (1400 gp). Amethyst (140 gp).
Trail In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. She has red fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. Some 4 years later her spouse died after the birth of her son. Heartbroken, Trail never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To prove her worth to the world; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: In love, Immigrant. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Balifra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is red and very short. Her face is covered beneath a completely black helmet.
Personality: Balifra is depressed about a lot of things. She tends to be a nihilist. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and she has a crush on the local jeweler
Flaws: Ugly, Depressed. Bonds: Rich, Has a crush. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp. 1 Masterwork Common Melee.
Leshanna Horineth, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears tattered old clothes. She has dyed her greying brown hair a little too much giving a sharp brown color. Her hazel eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was always a brilliant, if unscrupulous mind. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and to clean up the streets
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Guardian, Rich. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!