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NPC Generator

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Advanced [show]


Drifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears bulky brown painted plate armor. His clothes are grease stained in places. His fur is short and black. His yellow eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Gardener business at a young age. A gifted student he started as a Junk Dealer, but he got bored and became a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drifting Of Ale, Male Tabaxi Commoner 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He has wavy brown hair. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Baern studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted, Fighting. Flaws: Shy, Selfish, Mundane. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Baern Holderhek, Male Dwarf Ranger 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mozû Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Born in the west to a Marshal, Mozû learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Mozû Kirby, Male Half-Orc Druid 4
Medium (5'1") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp.


Social Check DCs


Kasdeya Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is portly but not overly obese. Her silver hair is kept up in a ponytail inside a Stetson hat. Her red eyes lackadaisically let the world flow into them.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has worked as a Merchant like her mother before her.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Kasdeya Hope, Female Tiefling Warlock 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Black pearl (600 gp). Golden yellow topaz (600 gp). Citrine (70 gp).


Social Check DCs


Gilkass Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a black suit, pastel shirt, and brown tie. Her crest is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Gilkass was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tabaxi people

Ideals: Athletic. Flaws: Insane, Racist, Antagonistic. Bonds: Mentor. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Gilkass Nemmonis, Female Dragonborn Fighter 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Edge Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Slave Trader. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her beige fur is slicked back into a classic pompadour. She has a dull look in her green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Edge would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Edge lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and doesn't want to be a slave trader and was forced into it by her family

Bonds: Attractive, Religious, Military, Family, Poor. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Edge Mist, Female Tabaxi Druid 15
Medium (5'8") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Athletics +8, History +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Aquamarine (1500 gp). Black pearl (1500 gp). Azurite (14 gp). Jasper (50 gp). Hematite (14 gp). Deep blue spinel (1500 gp). Chrysoprase (50 gp). Brown-green garnet (90 gp). Violet garnet (1500 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Tiger eye turquoise (14 gp). White opal (400 gp). Banded agate (14 gp). Lapis lazuli (14 gp). Hematite (14 gp). Freshwater pearl (14 gp). 1 Medium magic item.


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears blue trousers with tan and green striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: Fonkin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Flaws: Disease, Ugly. Bonds: Family, Has a crush. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Fonkin Timbers, Male Gnome Fighter 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 136 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 pp. Deep blue spinel (1200 gp). Malachite (9 gp). Brown-green garnet (110 gp). Azurite (9 gp). Moss agate (9 gp). Smoky quartz (50 gp). Carnelian (50 gp). Jade (110 gp). Jet (110 gp). Brown-green garnet (110 gp). 1 Medium magic item.


Social Check DCs


Theodoric Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. He has styled his golden hair well, parting it to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Tabaxi people; and he wants nothing more than to rejoin the army

Flaws: Depressed, Insane, Shy, Racist. Bonds: Military. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Theodoric Wheatley, Male Human Ranger 11
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Aquan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 pp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (40 gp). Gold dragon comb with red garnet eye (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Orla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a simple blue robe with green stripes complete with hood. Her whole body is exceptionally muscular. She keeps her brown hair in a flapper bob. Her eyes are hazel and catlike.

Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Orla was born on a far western forest where she grew up under the tutelage of her mother, an expert Cook. She now travels the world, in search of power and loot.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Impulsive. Bonds: Immigrant, Religious, Enemies, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Orla Nackle, Female Gnome Commoner 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs

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