Helgret Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. Her brown hair, when down, is lengthy. She is baby faced.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Helgret hails from a village terrorized by gnolls. A gifted student she started as a Brewer, but she got bored and became a Architect. She now owns her own business.
Motivation: To reunite with her old friends.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Sora Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Dilettante uniform. Her crest is copper and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The war was a terrible time for her, and Sora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the east to a Dilettante, Sora learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She then took over the family business and is one of the better Dilettante for hire.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Cynical, Depressed. Bonds: Job, Military. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 15)
Armor Class 9
Hit Points 100 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.
Vistra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She tends to wear a large grey jacket. She wears her black hair down. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was raised in a white middle class family as the only child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Persistence. Flaws: Ugly, Mundane, Antagonistic. Bonds: Criminal record. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Alice Chatham, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. Her white hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was always a brilliant, if unscrupulous mind. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Optimist, Logical. Flaws: Mundane, Insane. Bonds: In love. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 500 gp.
Bertram Hartford, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Assassin does. His skin is also unnaturally pale. He wears his hair in dreadlocks. His ears are large.
Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Bertram was born in the south. At a young age he loved to build and create. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Assassin soon after.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Sarah Redfield, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. She has wavy black hair. Her face is covered beneath a completely black helmet.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk
Ideals: Athletic. Bonds: Attractive, Adventurer, Rich. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. Violet garnet (1200 gp). Amber (130 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Hematite (8 gp). Aquamarine (1200 gp). Golden pearl (130 gp).
Surina Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears black painted combat armor at almost all times. Her crest is greying and her face has many wrinkles. She has red eyes and a black hat with a grey feather.
Personality: Her tongue was cut out and she uses sign language. She is a great chef.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Navigator. He is physically well-built. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Mundane. Bonds: Religious, Immigrant, Family. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. 1 Masterwork Common Melee.
Lucan Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Barber business at a young age. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Some 4 years later his spouse died after the birth of his son. Heartbroken, Lucan never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Flaws: Shy, Racist. Bonds: Job, In love, Criminal record. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 55 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 380 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!