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NPC Generator

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Advanced [show]


Sammal Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is knotted and matted. His eyes are silver.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Sammal studied abroad. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sammal's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Insomniac, Antagonistic. Bonds: Criminal record. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Sammal Guile, Male Tiefling Cleric 16
Medium (5'6") Tiefling, True Neutral (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills History +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Obsidian (13 gp). Chalcedony (70 gp). Hematite (13 gp). Blue-white diamond (4000 gp). Blue sapphire (600 gp). Black opal (600 gp). Freshwater pearl (13 gp). Red spinel (60 gp). Chrysoprase (70 gp). Violet garnet (1400 gp). Azurite (13 gp). Freshwater pearl (13 gp). Tourmaline (60 gp). Onyx (70 gp). Moonstone (70 gp). Freshwater pearl (13 gp). Deep blue spinel (1400 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Alice Springfield, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Mayor uniform, and is pretty ugly. Her brown hair is greasy and uncared for. She wears a mask on her face.

Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Alice studied abroad. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: To settle down with her crush.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Has a crush. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Alice Springfield, Female Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 4 (-3)5 (-3)
Skills Deception -1, Perception -1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries a battered monstrous two handed axe and tarnished longsword as well. He wears a Stetson hat to hide his balding. His black eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Nature. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Merihim Art, Male Tiefling Sorcerer 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 6000 sp.


Social Check DCs


Zephan Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His dark red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised in a mountains tribe. He has had some formal painting training, and achieved minor success. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Zephan Serenity, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He is wearing a long, white cloak. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Roge's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: Roge was raised in a hard working conservative environment. His childhood dream was to be a Jeweler, but he was a colossal failure. He has worked as a Fortune-teller like his father before him.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Roge Wiseacre, Male Halfling Warrior 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 700 gp. Deep blue spinel (300 gp). Deep blue spinel (300 gp). White pearl (130 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His hair is golden and curly. His eyes are gray and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dûgz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many goblins want him driven away; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Dûgz Marlowe, Male Half-Orc Paladin 5
Medium (5'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Pijjirik Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His red crest is kept up in a ponytail inside a top hat. His eyes are likewise gold.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Pijjirik Grrrmmballhyst, Male Dragonborn Expert 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Assassin does. Her long white fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.

History: Trail was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Sabotage a competitor; and expand her business

Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Immigrant. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Trail Candle, Female Tabaxi Monk 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Rayden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: When he was but 4 years old his parents immigrated from the north. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To prove his worth to the world; and revenge

Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Rayden, Male Human Barbarian 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)18 (+4) 10 (+0)11 (+0)
Skills Investigation +6, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Druidic, Aquan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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