Barendd Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Bonds: Attractive, Rich, Guardian, Immigrant. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1400 sp.
Gunter Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west, but his parents moved at a very young age to the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich, Immigrant. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 7
Hit Points 85 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
Possessions: Blue quartz (4 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Red garnet (100 gp).
Arannis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his shield. He keeps his auburn hair in a flapper bob. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west to a Slave Trader, Arannis learned a great deal about his mother's area of expertise. His childhood dream was to be a Sailor, but he was a colossal failure. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: To be a Sailor again; and he is unsatisfied with his job
Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Eye agate (9 gp). Citrine (80 gp). Banded agate (9 gp).
Jade Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. His red fur is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Optimist. Bonds: In love, Military. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 9)
Armor Class 9
Hit Points 73 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 2000 gp. Lapis lazuli (16 gp). Moonstone (40 gp). Banded agate (16 gp). Amber (140 gp).
Shadow Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, brown cloak. She has done her best to style her beige fur to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a pair of adventurers, Shadow grew up listening to her father's many stories. She found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father
Flaws: Ugly, Forgetful. Bonds: Enemies, Adventurer, Job, Family. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice, Fighting, Gifted. Flaws: Ugly, Shy. Occupation: Mason
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp. Malachite (15 gp).
Smoking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. Her brown fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.
History: Smoking lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Soapmaker mother left her crippled. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family.
Flaws: Insane, Selfish, Disease. Bonds: Attractive, Family. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 12000 sp.
Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western man wears blue painted combat armor at almost all times. His long blonde hair is drawn into a two foot long braid. His eyes are gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across
History: Traki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Optimist. Bonds: Criminal record, Poor. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 67 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 310 pp. Red garnet (60 gp). White pearl (60 gp). Black opal (1000 gp). Obsidian (14 gp). Deep blue spinel (1300 gp). Rich purple corundum (1000 gp). Coral (60 gp). Amber (60 gp). Banded agate (14 gp). Peridot (40 gp). 1 Minor magic item.
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the east. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Passionate. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. Citrine (60 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!