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NPC Generator

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Advanced [show]


Dalgal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He has a long white beard with little hanging trinkets. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Dalgal Bofdann, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 pp.


Social Check DCs


Vapula Luck, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Vapula hails from a village terrorized by gnolls. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Someone believes her a fraud.

Ideals: Optimist. Bonds: Attractive, Job, In love, Enemies. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Vapula Luck, Female Tiefling Commoner 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Beleth Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in black turtlenecks beneath a grey coat with blue slacks. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not trust anyone and sleeps with one eye open.

History: She was born in the east. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Flaws: Ugly, Emotional, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Beleth Entropy, Female Tiefling Warrior 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with black highlights, and long violet pants that bunch up around his shoes. His black hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Gimurt will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Layabout job and began his own company from there.

Motivation: Further expansion of business; and to be a painter again

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Mentor, Religious. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gimurt Steelfist, Male Dwarf Paladin 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 8
Hit Points 46 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Insight +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp.


Social Check DCs


Richard Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and he perpetually has his halberd ready. He wears a colorful flower in his chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Peyton, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Royston, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Rolf Royston, Male Human Ranger 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Millicent Holton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey coat over a brown low-cut shirt, and a broad hat upon her head. Her red hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to loving parents in a slum to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Adventurer, Criminal record, Poor, Enemies. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Millicent Holton, Female Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp.


Social Check DCs


Huru Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her silver hair is long and unkept. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born at the edge of vast mountains. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Huru fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs.

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Enemies, Nature. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Huru Rutherford, Female Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ratak Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His chestnut hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his father. Ratak was born on a far northern plains where he grew up under the tutelage of his father, an expert Healer. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Ratak Barlow, Male Half-Orc Commoner 5
Medium (6'0") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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