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NPC Generator

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Advanced [show]


Werydd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. She wears a deerstalker hat to cover her moderate length white hair. Her eyes are a pleasant violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also has developed a complete distrust of the Tanner profession.

History: A powerful wizard made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Miner.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Job, Mentor. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Werydd Bigtoe, Female Dwarf Rogue 3
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Nora Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her tied-back hair is silver. Her eyes are brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Ugly, Mundane, Addict. Bonds: Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Nora Brawnanvil, Female Dwarf Expert 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 61 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1

Possessions: Rock crystal (30 gp). Blue quartz (4 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilith Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her red hair is lengthy and is close to two feet long. Her eyes are gold and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Poor, Family. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Lilith Bliss, Female Tiefling Paladin 6
Medium (5'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Finely wrought small gold bracelet (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Audhild Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her white hair is kept up in a ponytail inside a broad hat. Her eyes are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Audhild would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 11th year, her parents were killed by a giants raid, leaving Audhild alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many giants want her driven away

Flaws: Shy, Disease. Bonds: Attractive, Military, Enemies. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Audhild Silveraxe, Female Dwarf Paladin 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Hûmgrat Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large white jacket. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of eastern immigrants he idolized his father. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Slave. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Hûmgrat Barney, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. Chrysoberyl (160 gp). Moonstone (20 gp). Star rose quartz (20 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy white suit. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut, silky, and of moderate length. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has worked as a Interpreter like his mother before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Insane. Bonds: Attractive, Slave, Job, Criminal record, Poor. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Dondon Copperkettle, Male Halfling Wizard 10
Small (3'4") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 27 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 2300 gp. Rhodochrosite (10 gp). Fiery yellow corundum (400 gp). Tiger eye turquoise (10 gp). Coral (110 gp).


Social Check DCs


Joser TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and golden with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His eyes are amber and catlike.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Rich, Job, Mentor, Nature. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Joser TellPenny, Male Halfling Druid 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs


Azgrom Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears baggy black pantaloons and a tan scarf. He has done his best to style his red hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Carter. He has worked as a Carter like his father before him.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Azgrom Dryden, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lewis Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: Lewis was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Poor, Job, Guardian. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Lewis Wordsworth, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 500 sp. Tourmaline (90 gp). Amethyst (90 gp). Zircon (40 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs

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