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NPC Generator

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Advanced [show]


Rangrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mortician. He is muscular with a powerful set of arms. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person.

Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. After months of barely getting by, Rangrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and to find somewhere to settle down

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Rangrim Foamtankard, Male Dwarf Bard 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 2000 cp.


Social Check DCs


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: He was born in the north. His childhood dream was to be a Slave Trader, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Nelkin High-hill, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Black pearl (200 gp). Bloodstone (80 gp). Moss agate (12 gp).


Social Check DCs


Radomir Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a red poncho over his likewise colored trousers and shirt. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant amber.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Radomir liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Mundane. Bonds: Poor, Nature. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Radomir Stoutman, Male Halfling Ranger 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Dynamic Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear pastel clothing when she does not wear armor. Her yellow fur is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Dynamic embodies much of what other species detest in the Tabaxis. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Dynamic was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Dynamic Mirror, Female Tabaxi Rogue 6
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Raymond Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His blonde hair is greasy and uncared for. His fierce hazel eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Opinionated, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Raymond Wilmont, Male Half-Elf Commoner 15
Medium (5'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 90 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +7, Medicine +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 7000 gp. Violet garnet (500 gp). Chrysoprase (60 gp). Sardonyx (60 gp). Amber (110 gp). Blue star sapphire (400 gp). Smoky quartz (60 gp). Deep green spinel (110 gp).


Social Check DCs


Ghesh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His bronze crest is still thick. His eyes are gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Ghesh Nemmonis, Male Dragonborn Cleric 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1600 gp. Deep blue spinel (1100 gp). Freshwater pearl (4 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Rock crystal (80 gp). Black pearl (1100 gp).


Social Check DCs


Delre Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she likes to wear ponchos typically of a light grey in addition to tight pants. Her silver hair, when down, is lengthy. Her hazel eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: When she was but 5 years old her parents immigrated from the south. Cursed with a spirit at a very young age, Delre has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a crush on the local Laborer; and balancing her hectic life and new weaver responsibilities is difficult

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Job, Has a crush. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Delre Rubyeye, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Emmeline Garfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown top hat and brown clothes. Her silver hair has been sun bleached extensively. Her brown unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Merchant, but doesn't like to broadcast it.

Motivation: She's in love; and she's attracted to the pc

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich, Job, Has a crush. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Emmeline Garfield, Female Human Adept 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 10 (+0)8 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2500 gp. Amethyst (140 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in a small desert village. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Cloud's homeland. Cloud decided to take the middle way and become a bodyguard. She has never given up on her singing dream.

Motivation: Wants her loneliness to end.

Ideals: Professionalism, Artistic, Fighting. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Cloud On the Mountaintop, Female Tabaxi Warrior 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +5, History +6
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6

Possessions: Red spinel (160 gp). Sard (20 gp).


Social Check DCs

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