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NPC Generator

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Advanced [show]


Nija Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman wears a green wide-brimmed hat and green clothes. Her clothes are grease stained in places. She has no hair. Her red eyes are passionate and lively.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a white middle class family as the only child. Nija was born on a far southern desert where she grew up under the tutelage of her mother, an expert Adventurer. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane, Insane. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Nija Sarcasm, Female Tiefling Aristocrat 18
Medium (5'9") Tiefling, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 105 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Acrobatics +8, Arcana +8
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8

Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Gold music box (4000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). 1 Major magic item.


Social Check DCs


Sarah Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She has done her best to style her black hair to look like a famous performer. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After months of barely getting by, Sarah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Bonds: Criminal record, Religious, Rich, Adventurer. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Sarah Durkin, Female Half-Elf Commoner 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)6 (-2) 16 (+3)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1600 sp. A pair of silk slippers encrusted with tiny pearls. (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Lorilla Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is well kept. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Lorilla embodies much of what other species detest in the Gnomes. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Lorilla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Lorilla's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Military. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Lorilla Waggletop, Female Gnome Commoner 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 60 pp. Citrine (30 gp). Red spinel (50 gp). Fiery yellow corundum (1200 gp). White opal (1200 gp). 1 Minor magic item.


Social Check DCs


Sannl Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and carries lances. Her hair is always cut to a buzz. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Sannl Brawnanvil, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Spear Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her long gray fur kept up in a rat tail. Her blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Spear grew up listening to her mother's many stories. While studying, she fell in love. They married and had a daughter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Spear Wing, Female Tabaxi Warrior 6
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Pâsh Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a white armored body suit, with a simple brown line shooting up and back down. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: Pâsh hails from a village terrorized by giants. Through the years after Pâsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pâsh's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by giants. Pâsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Pâsh Livingstone, Male Half-Orc Expert 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 16 (+3)12 (+1)
Skills History +1, Stealth +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anastrianna Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long blonde hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the north. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Anastrianna Caphaxath, Female Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Vepar Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black coat over a white low-cut shirt, and a top hat upon her head. She has moderate length black hair. Her silver eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the west, but her parents moved at a very young age to the north. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Gifted. Bonds: Immigrant, Nature. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Vepar Sanity, Female Tiefling Adept 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerald Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Map Maker. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Map Maker business at a young age. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He loathes his own lifestyle; and doesn't want to be a map maker and was forced into it by his family

Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Family, Job, Nature. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Gerald Wallace, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 14 (+2)9 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp.


Social Check DCs

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